Just Having Fun: Difference between revisions

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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:Dunno.png]]
| [[File:PunkyPoppetPassive6.png]]
| {{SkillType|P}}
| {{SkillType|P}} During Awakening, Grafitti and Missile Skills deal more damage and recover a chunk of MP after casting.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
|- class="charlight-Laby"
|- class="charlight-Laby"
! Skill Level !! Level Required !! Passive Effect
! Skill Level !! Level Required !! colspan="2" | {{Se|2=Only Fun Things Allowed|suffix=(During Awakening)}}
|-
!
!
!Graffiti and Missile Skill Damage Increase
!MP Recovery (after using Graffiti and Missile Skills)
|-
|-
| colspan="3" | '''{{PvE}}'''
| colspan="3" | '''{{PvE}}'''
|
|-
|-
| align="left" | 1 || 90 || -
| align="left" | 1 || 90 || 20%
|15% of the skill's MP Usage
|-
|-
| colspan="3" | '''{{PvP}}'''
| colspan="3" | '''{{PvP}}'''
|
|-
|-
| align="left" | 1 || 90 || -
| align="left" | 1 || 90 || 10%
|1.5% of the skill's MP Usage
|}
|}
<br>
<br>
== Graffiti and Missile Skills ==
{{SkillTable|PunkyPoppetSkill1.png; Wholetrain;
PunkyPoppetSkill3.png; Pipapo;
PunkyPoppetSkill6.png; Laby School;
PunkyPoppetSkill11.png; Kurdsmond;
}}
<br><br>


== Tips and Details ==
== Tips and Details ==