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Evoke: Difference between revisions

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1,358 bytes added ,  26 August 2022
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m (Text replacement - "\|-[\s+]?↵![\s+]?colspan=([0-9])[\s+]?\|[\s+]?(Normal|\[Enhanced\])" to "|- | colspan="$1" | '''$2'''")
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! {{se|397|Smoke Screen||pb}} !! {{se|073|Armor Break||ed}} !! rowspan=2 | Buffs Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! {{se|397|Smoke Screen||pb}} !! {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Received Damage Decrease !! Physical and Magical<br>Defense Decrease
! Received Damage Decrease !! Physical and Magical<br>Defense Decrease
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|}
|}
*Allies inside '''Smoke Screen''' will receive the Received Damage Decrease effect.
*Allies inside '''Smoke Screen''' will receive the Received Damage Decrease effect.
\\KR (09/01/2022)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! rowspan=2 | Mode !! rowspan=2 | Seed Strike (Physical) !! colspan=2 | {{se|397|Smoke Screen||pb}} !! colspan=2 | {{se|073|Armor Break||ed}} !! rowspan=2 | Smoke Screen<br>Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Rena}}"
! Received Damage Decrease !! Duration !! Physical and Magical<br>Defense Decrease !! Duration
|-
| colspan="9" | '''Normal'''
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 200 MP || rowspan=2 | 25 Seconds
|-
| '''{{PvP}}''' || 929% || 20% || 3 Seconds
|-
| colspan="9" | '''[Enhanced]'''
|-
| '''{{PvE}}''' || 3718% || rowspan=2 | 40% || rowspan=2 | 6 Seconds || 40% || 6 Seconds || rowspan=2 | 3 Seconds || rowspan=2 | 160 MP || rowspan=2 | 25 Seconds
|-
| '''{{PvP}}''' || 929% || 20% || 3 Seconds
|}
</tabber>
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| - || - || colspan=2 align="left" |  
| - || - || colspan=2 align="left" |  
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets.
*Fixed [[Evoke]] removing {{se||Freeze}} from hit targets.
|-
| 09/01/2022 || - || colspan=2 align="left" |
*{{buff|Buff/Debuff application method improved.}}
**Buff/Debuff now applied with their own duration independently from Smoke Screen.
*{{nerf|'''Received Damage Decrease''' decreased.}}
*{{nerf|'''Physical and Magical Defense Decrease''' decreased.}}
|}
|}
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