Erst · Bohren: Difference between revisions
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__NOTOC__{{Languages|Erst · Bohren}} | __NOTOC__{{Languages|Erst · Bohren}} | ||
{{#ev:youtube|CWc4e_hPeTE|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:AinSkill3.png]]<br>[[File:AinSkill3A.png]] | |||
| [[File:AinSkill3.png]] | |||
| {{SkillType|SA|T}} Project and throw [Erst · Bohren], the first spear, with the God's power. | | {{SkillType|SA|T}} Project and throw [Erst · Bohren], the first spear, with the God's power. | ||
|- | |- | ||
| | | | ||
|{{SkillText|Projection}} | | {{SkillText|Projection}} | ||
|- | |- | ||
| | | | ||
| | | {{color|#00ffcc|Erst · Bohren|b=1}} | ||
*Hold the [Skill Key] to aim the attack up/down | *Hold the [Skill Key] and use {{CU}}/{{CD}} to aim the attack up/down. | ||
*After throwing the spear, press the [Skill Key] again to move to the position of the spear | *After throwing the spear, press the [Skill Key] again to move to the position of the spear. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
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| colspan="4" | '''Normal''' | | colspan="4" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 1992% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 402% | ||
|- | |- | ||
| colspan="4" | '''[Enhanced]''' | | colspan="4" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 2391% || rowspan=2 |100 MP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 482% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Ain|Erst · Bohren|Light, Persistent2|mp=100||133}} | |||
<br> | |||
==Extra Information== | |||
=== Miscellaneous === | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | ||
|- | |- | ||
! | ! Affected By Action Speed | ||
|- | |- | ||
| {{ | | {{Check|N}} | ||
|} | |} | ||
<br> | <br> | ||
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| valign="top" | | | valign="top" | | ||
===[[Richter]]=== | ===[[Richter]]=== | ||
{| | {{SkillTable | ||
| | |i=1| | ||
LEP1.png; Continuous Projection; | |||
AmTP1.png; Reinforced Projection; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
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**You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this. | **You can increase the maximum distance you can teleport to with the Persistent trait, but you will also be locked in the animation longer as a result of this. | ||
*The warp itself also inflicts hitstun to enemies near your new location. | *The warp itself also inflicts hitstun to enemies near your new location. | ||
*If the warp puts you in midair, you are able to use anything you can normally use in midair, although you have to dash first before you're able to float. | *If the warp puts you in midair, you are able to use anything you can normally use in midair, although you'll have to dash first before you're able to float. | ||
<br> | <br> | ||
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<br> | <br> | ||
== Updates == | ==Updates== | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain updates-table" | ||
|- | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | ! colspan=2 | Date !! colspan=2 | Changes | ||
|- | |- | ||
! KR !! NA !! PvE !! PvP | ! KR !! NA !! PvE !! PvP | ||
|- | |- | ||
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|UK=Primus Terebra | |UK=Primus Terebra | ||
|BR=Perfuração Inicial |BRName=Initial Drilling | |BR=Perfuração Inicial |BRName=Initial Drilling | ||
|JP=エアスト・ボウゴン |JPName=Erst · Bohren | |||
}} | }} | ||
<br> | <br> | ||
{{SkillNav - Ain}} | {{SkillNav - Ain}} |