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Verdict: Difference between revisions

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__NOTOC__{{Languages|Verdict}}
__NOTOC__{{Languages|Verdict}}
<div style="float: right;">{{#ev:youtube|A9racHeGzeI|400}}</div>
{{#ev:youtube|A9racHeGzeI|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
|  [[File:SeGSkill09.png]]
|  [[File:SeGSkill09.png]]
| {{SkillType|SA|B}} As a Relic of Confession is summoned, a holy ray of moonlight will shoot up from the surrounding area. Where the moonlight hits, Light of Confession will punish enemies while increasing skill damage for allies.
| {{SkillType|SA|B}} As the Relic of Confession is summoned, a holy ray of moonlight will shoot up from the surrounding area. Where the moonlight hits, Light of Confession will punish enemies while increasing skill damage for allies.
|-
|-
|
|
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|-
|-
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=5 | Blessing of Moonlight !! rowspan=3 | MP Usage !! rowspan=3 |  Cooldown
! rowspan=3 | Mode !! colspan=2 | Damage (Physical) !! colspan=3 | Max Hits !! colspan=5 | Blessing of Moonlight !! rowspan=3 | MP Usage !! rowspan=3 |  Cooldown
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! rowspan=2 | Verdict !! rowspan=2 | Light of Confession !! colspan=2 | Per Light !! rowspan=2 | Light Count !! rowspan=2 | Amount !! {{se|645|Verdict||pb}} !! {{se|646|Verdict||pb}} !! colspan=2 | Duration
! rowspan=2 | Verdict !! rowspan=2 | Light of Confession !! colspan=2 | Per Light !! rowspan=2 | Light Count !! rowspan=2 | Amount !! {{se|645|Verdict||pb}} {{stat|m}} !! {{se|646|Verdict||pb}} {{stat|m}} !! colspan=2 | Duration
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! Verdict !! Light of Confession !! Base !! [Blessing of Moonlight - Full Moon] !! Base !! [Blessing of Moonlight - Half Moon]
! Verdict !! Light of Confession !! Base !! [Blessing of Moonlight - Full Moon] !! Base !! [Blessing of Moonlight - Half Moon]
|-
|-
| colspan=13 | '''Normal'''
| colspan=13 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 1668% || 758% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 6 || 10%
| {{PvE}} || 1668% || 758% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 6 || 10%
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase{{*}}Strength Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase{{*}}Strength Skill Damage Increase
| rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 563% || 256% || 7.5%
| {{PvP}} || 563% || 256% || 7.5%
|-  
|-  
| colspan=13 | '''[Enhanced]'''
| colspan=13 | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 2002% || 910% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 6 || 10%
| {{PvE}} || 2002% || 910% || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 6 || 10%
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase{{*}}Strength Skill Damage Increase
| style="text-align: left" rowspan=2 | {{*}}Bravery Skill Damage Increase{{*}}Strength Skill Damage Increase
| rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| rowspan=2 | 15 Seconds || rowspan=2 | 20 Seconds || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 676% || 306% || 7.5%
| {{PvP}} || 676% || 307% || 7.5%
|}
|}
</div>
</div>
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Traits|Noah|Verdict|Critical, Haste|mp=300|cd=21}}
|-
! colspan=2 | Critical Verdict !! colspan=2 | Haste Verdict
|- style="background:{{ColorSel|CharLight|Noah}}"
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Critical|120}} || 360 MP || {{SkillText|Haste|80}} || 16.8 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{{Damage|true|Noah
|-
|dmg=2002, 910
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=676, 306
|- style="background:{{ColorSel|CharLight|Noah}}"
|hits=1, 6
! Per Light !! Total
|count=6
|-
|count_name=Light
| {{PvE}}
}}
| {{formatnum:{{#expr: 2002 + 910*6}}}}% || {{formatnum:{{#expr: (2002 + 910*6)*6}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 676 + 306*6}}}}% || {{formatnum:{{#expr: (676 + 306*6)*6}}}}%
|}
*Assuming a single target.
*Assuming a single target.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|PalePilgrimPassive1.png; Cold Sea;
| width="40" | [[Image:PalePilgrimPassive1.png]]
PalePilgrimPassive2.png; Serene Sea;
| align="center"  width="150" | [[Cold Sea]]
PalePilgrimTPassive1.png; Awakened Will: Pale Pilgrim;
| width="40" | [[Image:PalePilgrimPassive2.png]]
NyxPietaS02.png; Storming Sea;
| align="center"  width="150" | [[Serene Sea]]
NyxPietaS03.png; Brilliant Moon;
| width="40" | [[Image:PalePilgrimTPassive1.png]]
}}
| align="center"  width="150" | [[Awakened Will: Pale Pilgrim]]
| width="40" | [[Image:NyxPietaS02.png]]
| align="center"  width="150" | [[Storming Sea]]
| width="40" | [[Image:NyxPietaS03.png]]
| align="center"  width="150" | [[Brilliant Moon]]
|}
<br>
<br>


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*As the light spreads out to both sides of you, only wide enough targets that stretch past you such as [[Labyrinth of Ruin|Chaos Leviathan]] can take full hits from this skill. Most enemies can be hit by at least 2 lights.
*As the light spreads out to both sides of you, only wide enough targets that stretch past you such as [[Labyrinth of Ruin|Chaos Leviathan]] can take full hits from this skill. Most enemies can be hit by at least 2 lights.
*'''Verdict''' will generate '''Light of Confession''' per hit and per target, allowing it to deal higher amounts of damage on tightly stacked targets.
*'''Verdict''' will generate '''Light of Confession''' per hit and per target, allowing it to deal higher amounts of damage on tightly stacked targets.
*The buff is multiplicative.
<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
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