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Angra Mainyu: Difference between revisions

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__NOTOC__{{Languages|Angra Mainyu}}
__NOTOC__{{Languages|Angra Mainyu}}
<div style="float: right;">{{#ev:youtube|_bmz0LO9glo|400}}</div>
{{#ev:youtube|_bmz0LO9glo|400|right}}
{| cellpadding="5"
{| cellpadding="5"
|-
|-
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
{{!}}- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
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== Skill Information ==
== Skill Information ==
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center"
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" class="colortable-LuCiel"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown !! rowspan=2 | Item Usage
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown !! rowspan=2 | Item Usage
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! Shackles of Abyss !! Great Destruction !! Shackles of Abyss !! Great Destruction
! Shackles of Abyss !! Great Destruction !! Shackles of Abyss !! Great Destruction
|-
|-
| '''{{PvE}}''' || 2835% || 4520% || rowspan=2 | 8 || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 180 seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
| {{PvE}} || 2835% || 4520% || rowspan=2 | 8 || rowspan=2 | 10 || rowspan=2 | 300 MP || rowspan=2 | 180 seconds || rowspan=2 | [[File:ElWater.png|link=El's Essence]] x1
|-
|-
| '''{{PvP}}''' || 340% || 542%
| {{PvP}} || 340% || 542%
|}
|}
<br>
==Total Damage==
{{Damage|true|LuCiel
|dmg=2835, 4520
|pvp_dmg=340, 542
|hits=8, 10
}}
<br>
<br>


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*This skill launches non-Super Armor enemies extremely high. However, the hitboxes are large enough to deal most hits.
*This skill launches non-Super Armor enemies extremely high. However, the hitboxes are large enough to deal most hits.
*The eruptions are not actually tied to the crosses. If used off a ledge, the crosses will keep falling until they hit a platform. However, the eruptions will still travel directly forward from wherever '''Lu''' and '''Ciel''' are.
*The eruptions are not actually tied to the crosses. If used off a ledge, the crosses will keep falling until they hit a platform. However, the eruptions will still travel directly forward from wherever '''Lu''' and '''Ciel''' are.
*While not mentioned in the tooltip, this skill can apply [[Status Effects/Creeping Terror|[Creeping Terror]]] stacks and hits from '''Great Destruction''' can trigger '''Burst of Terror'''.
*While not mentioned in the tooltip, this skill can apply {{se|247|Creeping Terror||ed}} stacks and hits from '''Great Destruction''' can trigger '''Burst of Terror'''.
<br>
<br>


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<br>
<br>


== Updates ==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel updates-table"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
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