Steady Concentration: Difference between revisions
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| [[File:TBPassive1.png]] | | [[File:TBPassive1.png]] | ||
| {{SkillType|P}} With steady concentration, | | {{SkillType|P}} With steady concentration, increase critical and maximize when using heavy weaponry skills during [[ECP System|Over Strike Mode]]. | ||
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== Requirements == | == Requirements == | ||
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== Skill Information == | == Skill Information == | ||
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan= | ! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | {{se|018|Steady Concentration}}<br>(Upon Heavy Weapon Skill Use) | ||
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! Critical Increase | ! Critical Increase {{stat|n}} !! Maximize Increase {{stat|n}} !! Max Stacks !! Duration | ||
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| colspan= | | colspan=6 | {{PvE}}/{{PvP}} | ||
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| align="left" | 1 || 99 || | | align="left" | 1 || 99 || 7% || 7% || 3 || 20 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Unlike [[Heavy Weapon Mastery]], the buff's duration starts at the moment you | *Unlike [[Heavy Weapon Mastery]], the buff's duration starts at the moment you cast the skill instead of when it ends, making it rather difficult to maintain this buff's stacks, as most skills will take around 2~3 seconds to recover from their animation. | ||
**This is especially counterproductive when using Special Actives that can be charged or extended, as you can lose stacks just for maintaining the skill for too long. | **This is especially counterproductive when using Special Actives that can be charged or extended, as you can lose stacks just for maintaining the skill for too long. | ||
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*[[Aimed Strike]] added to Heavy Weapon Skill list. | *[[Aimed Strike]] added to Heavy Weapon Skill list. | ||
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| | | 03/17/2022 || 04/13/2022 || colspan=2 align="left" | | ||
*Overstrike duration increase removed. | *Overstrike duration increase removed. | ||
*{{buff|Critical Chance and Maximize per stack increased.}} | *{{buff|Critical Chance and Maximize per stack increased.}} | ||
*{{nerf|Maximum number of stacks decreased.}} | *{{nerf|Maximum number of stacks decreased.}} | ||
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| 04/25/2024 || 05/22/2024 || colspan=2 align="left" | | |||
*Duration added to tooltip. | |||
*{{buff|Duration increased.}} | |||
*{{nerf|Critical Chance and Maximize per stack decreased.}} | |||
|} | |} | ||
<br> | <br> |