I'm Fine/ModA: Difference between revisions
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| {{Force|RoughChildSkill6.png}} | | {{Force|RoughChildSkill6.png}} | ||
| {{SkillType|SA|S}}<br/>{{SkillType|M}} | | {{SkillType|SA|S}}<br/>{{SkillType|M}} Let's go! Doodle time!<br><br>Laby shoots up a doodled balloon. The balloon draws a chaotic doodle upon being hit.<br>The balloon and doodle deal damage that ignores some part of enemies' defense. | ||
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! colspan="2" |Max Hits!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ! colspan="2" |Max Hits!! rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! | !Doodle Balloon | ||
! | !Doodle | ||
! | !Doodle Balloon | ||
! | !Doodle (per Doodle Balloon hit) | ||
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| '''{{PvE}}'''|| 2406% | | '''{{PvE}}'''|| 2406% | ||
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* Does not account for splash damage. | * Does not account for splash damage. | ||
* Average assumes 3 ''' | * Average assumes 3 '''Doodle Balloon''' hits and 12 '''Doodle''' hits per '''Doodle Balloon''' hit.<br><br> | ||
== Tips and Details == | == Tips and Details == | ||
* The ''' | * The '''Doodle''' is spawned per '''Doodle Balloon''' hits, so it will deal splash damage to tightly grouped targets. | ||
* However, it has an inconsistent hitbox, so only larger enemies will take all hits from the | * However, it has an inconsistent hitbox, so only larger enemies will take all hits from the doodle.<br><br> | ||
== Trivia == | == Trivia == |