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Fee Fi Fo: Difference between revisions

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* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The missiles have a massive range of tracking, especially considering this skill's cooldown and MP usage, making it not only very potent and spammable in PvP, but also a great tool for clearing, despite being a [[:Category:Tenacity Skills|Tenacity]] skill.
* The rockets are also capable of dealing splash damage to targets near each other.
* The rockets are also capable of dealing splash damage to targets near each other.
*Fired missiles will re-route to the next target after a certain period of time, going slightly into the background. If a target is not found, they will come back and continue doing damage until the skill expires.
*Fired missiles will re-route at the next target after a certain period of time, going slightly into the background. If a target is not found, they will come back and continue doing damage until the skill expires.
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.<br><br>
*Only extremely large targets with a 3D hitbox are capable of getting hit throughout the entire skill's duration.<br><br>


==Trivia==
==Trivia==