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Mecha Drop/ModA: Difference between revisions

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m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"")
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! {{tt|Per Cluster|See tips and details}} !! Number of Clusters
! {{tt|Per Cluster|See tips and details}} !! Number of Clusters
|-
|-
| '''{{PvE}}''' || 876% || rowspan=2 | 7 || rowspan=2 | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| '''{{PvE}}''' || 876% || rowspan=2 | 6 || rowspan="2" | 3 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| '''{{PvP}}''' || 262%
| '''{{PvP}}''' || 262%
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== Total Damage ==
== Total Damage ==
{{Damage
{{SkillText|FreeTraining}}
|dmg=876
{{Damage|true|Rose
|pvp_dmg=262
| dmg = 876
|avg_hits=10
| pvp_dmg = 262
|passive1=ECP System
| avg_hits = 10
|heavy=true
| passive1 = ECP System
| no_max = true
| alias1 = Over Strike
| heavy = true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan=3 | Mode !! colspan=4 | Base (Average)
|-
! colspan=2 | Normal !! colspan=2 | [[ECP System|Over Strike]]
|-
! Normal !! Heavy !! Normal !! Heavy
|-
| {{PvE}}
| {{#var: avg_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: avg_damage_passive1}}
| {{#var: avg_damage_heavy_passive1}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: avg_damage_passive1_pvp}}
| {{#var: avg_damage_heavy_passive1_pvp}}
|}
*Average assumes 10 hits.
*Average assumes 10 hits.
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*As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take 7 hits from one cluster and a variable amount from the rest most of the time.
*As with the base version, '''[Mod] Mecha Drop''''s missiles can not hit the same enemy simultaneously, so enemies will only take 7 hits from one cluster and a variable amount from the rest most of the time.
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage.
 
*Just like the original version, this skill is affected by the [[Free Training]] hit count error and will deal an extra hit per cluster there.
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