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Rising Dance: Difference between revisions

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__NOTOC__{{Languages|Rising Dance}}
__NOTOC__{{Languages|Rising Dance}}
<div style="float: right;">{{Tabber
{{#ev:youtube|z6VnNgDo7a4|400|right}}
|Normal={{#ev:youtube|NZ_okMqKAyo|400}}
|Blade Acceleration={{#ev:youtube|42uuSsKp0pU|400}}
}}
</div>
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:RisingDance.png|54px]]
| [[File:BladeMasterSkill7.png]]
| {{SkillType|SA|B}} Rise in the air and annihilate enemies with a sword dance.
| {{SkillType|SA|B}} Kick the ground to jump and annihilate enemies with a barrage of sword aura.<br>(Can also be activated midair)
|-
|-
|
|
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Slash (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Aerial Rampage !! Final Strike !! Aerial Rampage !! Final Strike
! Per Wave !! Wave Count
|-
|-
| colspan="7" | '''Normal'''
| colspan="7" | '''Normal'''
|-
|-
| '''{{PvE}}''' || 489% || 2823% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 725% || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 157% || 911%
| {{PvP}} || 275%
|-
|-
| colspan="7" | '''[Enhanced]'''
| colspan="7" | '''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 587% || 3388% || rowspan=2 | 13 || rowspan=2 | 1 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 870% || rowspan=2 | 4 || rowspan=2 | 5 || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 188% || 1093%
| {{PvP}} || 330%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{{Traits|Raven|Rising Dance|Light, Heavy|mp=300|cd=22}}
|-
! colspan=2 | Light Rising Dance !! colspan=2 | Heavy Rising Dance
|-
! Attribute Effect  !! MP Usage !! Attribute Effect !! Cooldown
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{{SkillText|FreeTraining}}
{{Damage|true|Raven
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|dmg=725
|-
|pvp_dmg=275
! rowspan=2 | Mode !! colspan=2 | Base
|hits=5*4
|-
|avg_hits=14
! Normal !! Heavy
|heavy=true
|-
|passive1=Awakened Will: Blade Master
| {{PvE}}
|bug=true
| {{formatnum:{{#expr: 587*13 + 3388}}}}% || {{formatnum:{{#expr: (587*13 + 3388)*1.44}}}}%
}}
|-
*'''Average''' assumes 14 hits.
| {{PvP}}  
| {{formatnum:{{#expr: 188*13 + 1093}}}}% || {{formatnum:{{#expr: (188*13 + 1093)*1.44}}}}%
|}
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
RavenTransPassive.png; Awakened Will: Blade Master;
| width="40" | [[File:FBPassive2.png]]
BladeMasterPassive4.png; Counter Wave Locked-Trans2;
| align="center" width="150" |  [[Blade Acceleration]]
FuriousBladePassive2.png; Blade Acceleration;
|}
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The aerial rampage will not pull enemies into the air with it, making it hard to connect most of the skill's hits on very small enemies.
*Each shockwave deals 1 hit more in [[Free Training]] due to a known bug.
**It is best used from a lower elevation than the enemy to ensure all hits as well as the final attack connect.
**Once you've obtained the [[Blade Acceleration]] passive, the skill becomes significantly more consistent as it no longer ascends as high.
*The final attack hits everything the visual slash afterimage connects with, making it hit enemies very far below you, up to a bit over 3 platforms lower.
*This skill is affected by the [[Free Training]] hit count error, as '''Aerial Rampage''' deals an extra hit there.
<br>
<br>


== Trivia ==
== Trivia ==
*This skill is vaguely similar to an old skill that made the caster rotate in midair as well, [[Flying Impact]].
*This skill is vaguely similar to an old skill that made the caster rotate in midair as well: [[Flying Impact]].
<br>
 
==Old Version==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|NZ_okMqKAyo|300|right}}
| rowspan=2 | Between its initial release and the 01/04/2024 KR Patch, the skill featured Raven performing a sphere of slashes as he ascended before a single downward slash. This skill was also boosted by the [[Blade Acceleration]] passive which allowed it to be used midair as well as decreased the height which it ascended.
|-
|{{#ev:youtube|42uuSsKp0pU|300|right}}
|}
<br>
<br>


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| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |  
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |  
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
| 01/04/2024 || 01/31/2024 || colspan=2 align="left" |
*Skill features changed.
|}
|}
<br>
<br>
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