Template:SkillText: Difference between revisions
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{{color|#33FFFF|'''Force Field Skill'''}} | {{color|#33FFFF|'''Force Field Skill'''}} | ||
*{{#switch:{{{2|}}} | *{{#switch:{{{2|}}} | ||
| SweepRolling=Skill reacts to Force Fields ( | | SweepRolling=Skill reacts to Force Fields (Must fire to apply) | ||
| EnergyNeedles=Energy Needle reacts with force fields created by other skills as well. | | EnergyNeedles=Energy Needle reacts with force fields created by other skills as well. | ||
| #default=Skill reacts to Force Fields | | #default=Skill reacts to Force Fields | ||
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{{#switch:{{{2|}}} | {{#switch:{{{2|}}} | ||
| FinalStrike= | | FinalStrike= | ||
* | *Affected by Force Field if active (Giant Force Field + Normal Force Field) | ||
* | *Amplification Field (Red Field): Fires giant beam that joins with giant field. | ||
*Spectrum Field (Blue Field) : Multiple beams | *Spectrum Field (Blue Field): Multiple beams fire and join with giant field to deal multi-hit. | ||
*Reactive Field (Green Field) : | *Reactive Field (Green Field): Fires multiple homing electric spears in the middle of giant field. | ||
*Fusion Field : Generate 4 | *Fusion Field: Generate 4 giant fields, fires multiple homing electric spears from the middle. | ||
| #default= | | #default= | ||
*Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) | *Skill reacts to multiple Force Fields (Large Force Field + Normal Force Field) | ||
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| Ambulance=Increases shield size by 20% per Dynamo Mutation Point. | | Ambulance=Increases shield size by 20% per Dynamo Mutation Point. | ||
| Cure=Increases Instant HP/MP Recovery by 5% per Dynamo Mutation Point (0.25% in PvP). | | Cure=Increases Instant HP/MP Recovery by 5% per Dynamo Mutation Point (0.25% in PvP). | ||
| Suction=Increases duration by 1 second per Dynamo Mutation Point. | |||
| PCA=Increases Received Damage Decrease by 2% per Dynamo Mutation Point (1% in PvP). | |||
| Anesthesia=Increases Freeze duration by 1 second per Dynamo Mutation Point. | |||
| Immunity=Drone duration increased by 1 second per Dynamo Mutation Point. | |||
| False Diagnosis=Increases debuff duration by 1 second per Dynamo Mutation Point. | |||
| #default=Increases {{{4|10}}}% damage per Dynamo Mutation Point. | | #default=Increases {{{4|10}}}% damage per Dynamo Mutation Point. | ||
}} | }} | ||
}}<br>(Skill can be used without Mutation Points) | }}<br>(Skill can be used without Mutation Points) | ||
| DP Recovery Skill={{#switch:{{{2|}}} | | DP Recovery Skill|DP Recovery={{color|#4488FF|'''DP Recovery Skill'''}}{{#switch:{{{2|}}} | ||
| Pulse Cannon= | | Pulse Cannon= | ||
*In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | *In Configuration Mode (Awakening), 100 DP will be consumed for this skill. Holding down the skill button will allow Add to fire 4 more shots, each costing 25 DP. | ||
*In Dissolution Mode (Non-Awakening), 20 DP will be recovered. | *In Dissolution Mode (Non-Awakening), 20 DP will be recovered. | ||
| Stasis Field= | | Stasis Field= | ||
*In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | *In Dissolution Mode (Non-Awakening), 60 DP will be recovered. | ||
| #default = | | #default = | ||
*Recover {{{2|}}} DP when the skill is used | *Recover {{{2|60}}} DP when the skill is used | ||
*DP is not recovered while in Dynamo Configuration Mode (Awakening) | *DP is not recovered while in Dynamo Configuration Mode (Awakening) | ||
}} | }} | ||
| DP Using Skill = | | DP Using Skill = | ||
{{color|#4488FF|'''DP Using Skill'''}} | {{color|#4488FF|'''DP Using Skill'''}} | ||
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{{color|#FFC000|'''Teleport'''}} | {{color|#FFC000|'''Teleport'''}} | ||
*Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening). | *Move through space with Nasod Armor combo {{CZ}} or {{CX}} commands by using 1 Dynamo Mutation Point while in Dynamo Dissolution Mode (Non-Awakening). | ||
| | | Over Treatment= | ||
{{color|#00D8FF| | {{color|#00D8FF|Over Treatment|b=1}} | ||
*Allies affected by the buff will inflict 1 stack of ''' | *Allies affected by the buff will inflict 1 stack of {{tt|[[Over Treatment|'''Over Treatment''']]|Party Debuff}}. | ||
*Can only be removed with [[Immunity]]. | *Can only be removed with [[Immunity]]. | ||
}}<noinclude> | }}<noinclude> | ||
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</noinclude>{{#switch: {{{1|}}} | </noinclude>{{#switch: {{{1|}}} | ||
| Empowered = Damage increased to {{{2|120}}}% | | Empowered = Damage increased to {{{2|120}}}% | ||
| Gigantic = Skill size increased to {{{2|}}}% | | Gigantic = Skill size increased to {{{2|120}}}% | ||
| Light ={{#switch:{{{2|{{{MP|80}}}}}} | | Light ={{#switch:{{{2|{{{MP|80}}}}}} | ||
| ECP = ECP Usage decreased to {{{3|{{{ECP|}}}}}}% | | ECP = ECP Usage decreased to {{{3|{{{ECP|}}}}}}% | ||
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| NeedlesCutting= Homing range increased. | | NeedlesCutting= Homing range increased. | ||
| ElectronicMove= Allows you to move one more time. | | ElectronicMove= Allows you to move one more time. | ||
| Backdoor=Stunned for 1 sec. longer. | |||
| Friday=Increases the amount of code blocks. | | Friday=Increases the amount of code blocks. | ||
| MindPhotograph=Trap projectile increased by 2. | |||
<!-- Chung's True Skills --> | <!-- Chung's True Skills --> | ||
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| QuicksilverStrike = Nasod Armor Combo MP burn increased by 2 MP per hit. | | QuicksilverStrike = Nasod Armor Combo MP burn increased by 2 MP per hit. | ||
| Ambulance = Dash distance increased by 20%. | | Ambulance = Dash distance increased by 20%. | ||
| Cure = Instant Recovery recovers Special Resources. | |||
| Detoxication = Field duration increased by 2 seconds. | |||
| False Diagnosis = Physical/Magical Attack Decrease increased by 10%. | |||
<!-- Lu/Ciel's True Skills --> | <!-- Lu/Ciel's True Skills --> |