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Code: Nemesis: Difference between revisions

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| 12/13/2012 || - || align="left" |  
| 12/13/2012 || - || align="left" |  
*{{buff|{{CDR}}{{CZ}}{{CX}}{{CX}}'s final {{CX}} input no longer knocks down.}}
*{{buff|{{CDR}}{{CZ}}{{CX}}{{CIO|X}}'s no longer knocks down.}}
*{{buff|Animation speed of {{CX}}{{CX}}{{CZ}}{{CConZ}}'s {{CConZ}} input increased and can be cancelled with a skill.}}
*{{buff|Animation speed of {{CX}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} increased and can be cancelled with a skill.}}
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| 03/26/2013 || - || align="left" |  
| 03/26/2013 || - || align="left" |  
*{{buff|{{CX}}{{CX}}{{CZ}}{{CConZ}}'s {{CConZ}} input no longer knocks down.}}
*{{buff|{{CX}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} no longer knocks down.}}
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| 08/20/2015 || 01/27/2016 || align="left" |  
| 08/20/2015 || 01/27/2016 || align="left" |  
*{{buff|Added new {{CZ}}{{CZ}}{{CZ}}{{CHoldX}} and {{CDRU}}{{CX}}{{CZ}} combos. {{CZ}}{{CZ}}{{CZ}}{{CHoldX}}'s third {{CZ}} is optional.}}
*{{buff|Added new {{CZ}}{{CZ}}{{CZ}}{{CHoldX}} and {{CDRU}}{{CX}}{{CZ}} combos.}}
*{{buff|{{CZ}}{{CZ}}{{CIO|Z}}{{CHoldX}}'s is optional.}}
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| 08/27/2015 || - || align="left" |  
| 08/27/2015 || - || align="left" |  
*{{buff|Range increased for {{CZ}}{{CZ}}{{CZ}}{{CHoldX}}'s {{CHoldX}} input.}}
*{{buff|Range increased for {{CZ}}{{CZ}}{{CZ}}{{CIO|HoldX|Hold}}.}}
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| 11/03/2016 || 11/23/2016 || align="left" |  
| 11/03/2016 || 11/23/2016 || align="left" |  
*{{nerf|Backwards hitbox size reduced for {{CZ}}{{CZ}}{{CZ}}{{CHoldX}}'s {{CHoldX}} input.}}
*{{nerf|Backwards hitbox size reduced for {{CZ}}{{CZ}}{{CZ}}{{CIO|HoldX|Hold}}.}}
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