Code: Nemesis: Difference between revisions
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| 12/13/2012 || - || align="left" | | | 12/13/2012 || - || align="left" | | ||
*{{buff|{{CDR}}{{CZ}}{{CX}}{{ | *{{buff|{{CDR}}{{CZ}}{{CX}}{{CIO|X}}'s no longer knocks down.}} | ||
*{{buff|Animation speed of {{CX}}{{CX}}{{CZ}}{{ | *{{buff|Animation speed of {{CX}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} increased and can be cancelled with a skill.}} | ||
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| 03/26/2013 || - || align="left" | | | 03/26/2013 || - || align="left" | | ||
*{{buff|{{CX}}{{CX}}{{CZ}}{{ | *{{buff|{{CX}}{{CX}}{{CZ}}{{CIO|ConZ|Con}} no longer knocks down.}} | ||
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| 08/20/2015 || 01/27/2016 || align="left" | | | 08/20/2015 || 01/27/2016 || align="left" | | ||
*{{buff|Added new {{CZ}}{{CZ}}{{CZ}}{{CHoldX}} and {{CDRU}}{{CX}}{{CZ}} combos. {{CZ}}{{CZ}}{{ | *{{buff|Added new {{CZ}}{{CZ}}{{CZ}}{{CHoldX}} and {{CDRU}}{{CX}}{{CZ}} combos.}} | ||
*{{buff|{{CZ}}{{CZ}}{{CIO|Z}}{{CHoldX}}'s is optional.}} | |||
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| 08/27/2015 || - || align="left" | | | 08/27/2015 || - || align="left" | | ||
*{{buff|Range increased for {{CZ}}{{CZ}}{{CZ}}{{ | *{{buff|Range increased for {{CZ}}{{CZ}}{{CZ}}{{CIO|HoldX|Hold}}.}} | ||
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| 11/03/2016 || 11/23/2016 || align="left" | | | 11/03/2016 || 11/23/2016 || align="left" | | ||
*{{nerf|Backwards hitbox size reduced for {{CZ}}{{CZ}}{{CZ}}{{ | *{{nerf|Backwards hitbox size reduced for {{CZ}}{{CZ}}{{CZ}}{{CIO|HoldX|Hold}}.}} | ||
|} | |} | ||
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