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Dark Knight: Difference between revisions

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+ 150% Phy. Damage
+ 150% Phy. Damage
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| align=center | [[File:DKcombo3.jpg]]
| align=center | [[File:Combo - Dark Knight 3.png|520px]] {{CDeX}}{{CDeX}}{{CDeZ}}
{{CDeX}}{{CDeX}}{{CDeZ}}
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{{CX}}{{CIO|X}} combo is reworked; striking enemies with a quick slash instead of the spinning slash. Continue slashing your opponent while in '''Super Armor''' with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial {{CDeX}}{{CDeX}} by pressing {{CDeZ}}.
{{CX}}{{CIO|X}} combo is reworked; striking enemies with a quick slash instead of the spinning slash. Continue slashing your opponent while in '''Super Armor''' with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial {{CDeX}}{{CDeX}} by pressing {{CDeZ}}.
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{{CDeZ}} 384% Phy. Damage<br>
{{CDeZ}} 384% Phy. Damage<br>
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| [[File:Combo - Dark Knight DRUZX.png|380px]] {{CDRU}}{{CZ}}{{CHoldX}}
| [[File:Combo - Dark Knight DRUZX.png|380px]] {{CDRU}}{{CZ}}{{CHoldX}}<br>[[File:Combo - Dark Knight DRUZRX.png|380px]]{{CDRU}}{{CZ}}{{CRX}}
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After doing the standard {{CDRU}}{{CZ}} combo, hold {{CX}} to charge, and release to fire a dark disc at an downward angle. You can fire the disc forward by holding {{CRX}}.
After doing the standard {{CDRU}}{{CZ}} combo, hold {{CX}} to charge, and release to fire a dark disc at an downward angle. You can fire the disc forward by holding {{CRX}}.
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