Dark Knight: Difference between revisions
From Elwiki
→Additional Combos
Shironsaki (talk | contribs) |
Shironsaki (talk | contribs) |
||
Line 104: | Line 104: | ||
+ 150% Phy. Damage | + 150% Phy. Damage | ||
|- | |- | ||
| align=center | [[File: | | align=center | [[File:Combo - Dark Knight 3.png|520px]] {{CDeX}}{{CDeX}}{{CDeZ}} | ||
{{CDeX}}{{CDeX}}{{CDeZ}} | |||
| | | | ||
{{CX}}{{CIO|X}} combo is reworked; striking enemies with a quick slash instead of the spinning slash. Continue slashing your opponent while in '''Super Armor''' with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial {{CDeX}}{{CDeX}} by pressing {{CDeZ}}. | {{CX}}{{CIO|X}} combo is reworked; striking enemies with a quick slash instead of the spinning slash. Continue slashing your opponent while in '''Super Armor''' with a quick combo attack that knocks the target up on the final attack. You are able to perform the uppercut at any point after the initial {{CDeX}}{{CDeX}} by pressing {{CDeZ}}. | ||
Line 121: | Line 120: | ||
{{CDeZ}} 384% Phy. Damage<br> | {{CDeZ}} 384% Phy. Damage<br> | ||
|- | |- | ||
| [[File:Combo - Dark Knight DRUZX.png|380px]] {{CDRU}}{{CZ}}{{CHoldX}} | | [[File:Combo - Dark Knight DRUZX.png|380px]] {{CDRU}}{{CZ}}{{CHoldX}}<br>[[File:Combo - Dark Knight DRUZRX.png|380px]]{{CDRU}}{{CZ}}{{CRX}} | ||
| | | | ||
After doing the standard {{CDRU}}{{CZ}} combo, hold {{CX}} to charge, and release to fire a dark disc at an downward angle. You can fire the disc forward by holding {{CRX}}. | After doing the standard {{CDRU}}{{CZ}} combo, hold {{CX}} to charge, and release to fire a dark disc at an downward angle. You can fire the disc forward by holding {{CRX}}. |