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Dark Knight: Difference between revisions

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*{{buff|Added Super Armor to {{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CIO|X}}.}}
*{{buff|Added Super Armor to {{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CX}}{{CIO|X}}.}}
**This also applies to interrupting it earlier with {{CZ}}.
**This also applies to interrupting it earlier with {{CZ}}.
|}
<br>
== Blood Hit ==
Upon advancing to '''Dark Knight''' a new mechanic will become available to you through various skills called Blood Hit.<br>Blood Hit will drain a percentage of a skill's damage from your HP to vastly increase the skill's damage. The HP drained cannot bring you below 20% HP, but there is no limit to how much HP a skill can drain on its own up to that point. Only specific skills that mention Blood Hit in their description will drain your HP. Blood Hit is not optional, so caution is advised, though the HP loss can be mitigated through this path's various healing options such as [[Dark Force|Gale Mode]] and [[Burning Phantom]]'s Blood Drain.<br><br>
'''<font color="FF4444">Blood Hit</font>''' skills include [[Dark Wave]], [[Brutal Cutter]], [[Assault Strike]], [[Blood Storm]], [[Blood Cutter]], [[Shade Illusion]], [[Dread Weapon]], [[Injection Stigma]] and [[Blood Falls]].<br>'''<font color="FF4444">Blood Hit</font>''' is directly affected by the passive [[Overflowing Blood]].
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elesis mw-collapsible mw-collapsed"
|-
! colspan=2 | Date !! colspan=2 | Changes&nbsp;
|-
! KR !! NA !! PvE !! PvP
|-
| rowspan=2 | 08/21/2014 || rowspan=2 | - || colspan=2 align="left" |
*{{buff|Blood Hit still applies without consuming HP when below 20% HP}}
|-
| align="left" |
*None
| align="left" |
*Adjusted HP consumption modifiers
|-
| rowspan=2 | 08/28/2014 || rowspan=2 | - || colspan=2 align="left" |
*{{buff|HP consumption cannot go past 10% HP remaining}}
|-
| align="left" |
*None
| align="left" |
*Adjusted HP consumption modifiers
|-
| 12/18/2014 || 07/01/2015 || align="left" |
*None
| align="left" |
*{{nerf|Blood Hit Damage Increase reduced to 30%}}
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*{{nerf|HP Consumption decreased to 10% of skill damage}}
*{{nerf|HP Consumption limit increased to 35% HP}}
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |
*{{nerf|HP Consumption decreased to 5% of skill damage}}
|-
| 11/03/2016 || 11/23/2016 || colspan=2 align="left" |
*{{buff|HP Consumption increased to 10% of skill damage}}
*{{buff|HP Consumption limit decreased to 20% HP}}
|}
|}
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