Rune Slayer: Difference between revisions
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|color={{ColorSel|Character|Elsword}} | |color={{ColorSel|Character|Elsword}} | ||
|image={{Tabber | |image={{Tabber | ||
|2nd Job=[[File: | |2nd Job=[[File:Portrait - Rune Slayer.png|375px]] | ||
|Transcendence=[[File:Skill Cutin - Rune Slayer (Trans).png|300px]] | |Transcendence=[[File:Skill Cutin - Rune Slayer (Trans).png|300px]] | ||
}} | }} | ||
|class=[[ | |class=[[File:Mini Icon - Rune Slayer.png]][[File:Mini Icon - Rune Slayer (Trans).png]] Rune Slayer | ||
|weapon=Great Sword | |weapon=Great Sword | ||
|ability=Fire and Rune Magic, Sword Projection | |||
|age=16 | |age=16 | ||
|race=Human | |race=Human | ||
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= [[File:Icon - Rune Slayer.png]] Rune Slayer = | = [[File:Icon - Rune Slayer.png]] Rune Slayer = | ||
'''[A swordsman who mastered the power of Rune and Magic]''' | '''[A swordsman who mastered the power of Rune and Magic]''' | ||
===Background=== | ===Background=== | ||
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검과 마법의 섬세한 균형감 사이에서 고민하던 엘소드는 고대 마법 문자 룬을 사용해 검에 마법을 담는 방법을 터득하게 된다.<br> | 검과 마법의 섬세한 균형감 사이에서 고민하던 엘소드는 고대 마법 문자 룬을 사용해 검에 마법을 담는 방법을 터득하게 된다.<br> | ||
두 힘의 조화를 이루어낸 엘소드는 마법 문자를 이용해 검술과 마법을 빠르게 연계하고 마법을 한층 더 강화시키는데 성공한다. | 두 힘의 조화를 이루어낸 엘소드는 마법 문자를 이용해 검술과 마법을 빠르게 연계하고 마법을 한층 더 강화시키는데 성공한다. | ||
|KRT= | |KRT= | ||
If you try to put sword energy and magic together in one vessel, it will eventually overflow. Perhaps thanks to El's strange constitution of synchronizing with the Jewel, Elsword reached a high level, but eventually reached its limit through continued growth. Did he lack talent for magic? After a brief moment of regret, Elsword pledges not to deny his choice. | |||
“It’s the path I decided on. So I can create the path for the future too!” | |||
Elsword, struggling with the delicate balance between sword and magic, learns how to put magic into a sword using the ancient magic character runes. Achieving harmony between the two powers, he uses magic characters to quickly link swordsmanship and magic and succeeds in further strengthening his magic. | |||
}} | }} | ||
<br> | <br> | ||
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<br> | <br> | ||
{{clearfix}} | |||
== Skill Tree == | == Skill Tree == | ||
{{:Skill Tree: Rune Slayer}} | {{:Skill Tree: Rune Slayer}} | ||
<br> | <br> | ||
== Additional | {{clearfix}} | ||
== Additional Commands == | |||
{{SkillText|Combo|2}} | {{SkillText|Combo|2}} | ||
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | {| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" | ||
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! width="25%" |Damage | ! width="25%" |Damage | ||
|- | |- | ||
| [[File:Combo - Rune Slayer | | [[File:Combo - Rune Slayer 1.png|520px]] | ||
| | | | ||
The standard {{CZ}}{{CZ}}{{CZ}}{{CZ}} combo is reworked to engulfing the last two slashes in flames. The flames do magical damage and the final {{CZ}} no longer knocks down, now doing hitstun. | The standard {{CZ}}{{CZ}}{{CZ}}{{CZ}} combo is reworked to engulfing the last two slashes in flames. The flames do magical damage and the final {{CZ}} no longer knocks down, now doing hitstun. | ||
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+ 93% Mag. Damage x4 | + 93% Mag. Damage x4 | ||
|- | |- | ||
| [[File:Combo - Rune Slayer | | [[File:Combo - Rune Slayer 2.png|520px]] | ||
| | | | ||
After the standard {{CDR}}{{CX}} combo, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CZ}}. If fully charged, the rune will not launch grounded opponents. | After the standard {{CDR}}{{CX}} combo, explode a rune beneath the enemy to launch them up once more. The rune can be delayed for a short time by holding down {{CZ}}. If fully charged, the rune will not launch grounded opponents. | ||
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{{CDeHoldZ}} 394% ~ 592% Mag. Damage <br> | {{CDeHoldZ}} 394% ~ 592% Mag. Damage <br> | ||
|- | |- | ||
| [[File:Combo - Rune Slayer | | [[File:Combo - Rune Slayer 3.png|520px]] | ||
| | | | ||
All fireballs used in combos are replaced with runes. | All fireballs used in combos are replaced with runes. | ||
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|- | |- | ||
| 02/14/2013 || - || align="left" | | | 02/14/2013 || - || align="left" | | ||
*{{buff|Movement delay after {{CDeX}}{{CDeZ}}{{ | *{{buff|Movement delay after {{CDeX}}{{CDeZ}}{{CIO|DeZ}} decreased and launch height decreased.}} | ||
*{{buff|Removed hang time after {{CDRU}}{{CDeX}}{{CDeZ}}{{CDeZ}} and added the ability to dash cancel the combo.}} | *{{buff|Removed hang time after {{CDRU}}{{CDeX}}{{CDeZ}}{{CDeZ}} and added the ability to dash cancel the combo.}} | ||
|- | |- | ||
| 07/09/2015 || - || align="left" | | | 07/09/2015 || - || align="left" | | ||
*Fixed issue where {{CDeX}}{{CDeZ}}{{ | *Fixed issue where {{CDeX}}{{CDeZ}}{{CIO|DeZ}} input would appear later if the command was interrupted. | ||
|- | |- | ||
| 07/23/2015 || 12/16/2015 || align="left" | | | 07/23/2015 || 12/16/2015 || align="left" | | ||
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== Transcendence Advancement == | == Transcendence Advancement == | ||
{{JobChange|Transcendence|Elsword}} | {{JobChange|Transcendence|Elsword}} | ||
Upon reaching Lv.99, a '''Transcendent: {{PAGENAME}}''' can job advance to a [[Rune Master]]. | |||
<br> | <br> | ||