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Eun's Power: Difference between revisions

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123 bytes removed ,  27 December 2022
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Trying to reword this to make it easier to understand
m (Trying to reword this to make it easier to understand)
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By using the hairpin of Eun (appearance varies on her chosen class), Ara is able to go into a 3rd awakening bead transformation called the Celestial Fox Mode. While in this mode, her appearance changes, in which her hairstyle will change (hairstyle varies on her chosen class) and becomes fully white/silver. 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessories will not be shown in this mode. Benefits of Celestial Fox Mode will be:
By using the hairpin of Eun (appearance varies on her chosen class), Ara is able to go into a 3rd awakening bead transformation called the Celestial Fox Mode. While in this mode, her appearance changes, in which her hairstyle will change (hairstyle varies on her chosen class) and becomes fully white/silver. 9 spectral tails will also appear on her back, giving her the looks of the Gumiho. Equipped accessories will not be shown in this mode. Benefits of Celestial Fox Mode will be:
*Ara gains the standard awakening damage increase.
*Ara gains the standard awakening damage increase.
*Unlike when she is in normal mode, her energy bar will only regenerate if certain actives are used, so when she is in Celestial Fox mode, her energy bar will automatically regenerate 1 orb when you kill a target or after using 6 commands. Do take note that breaking doors or boxes in Celestial Fox Mode also recovers the energy bar.
*Unlike when she is in normal mode, her energy bar will automatically regenerate 1 orb after defeating an enemy/breaking an object or after hitting them 6 times with commands while she is in Celestial Fox mode.
**This is indicated by a small black fire surrounding her after the target dies.
**This is indicated by a small black fire surrounding her after the target dies.
**She also gets healed (roughly 2% HP) for every enemy you kill.
**She also gets healed (roughly 2% HP) for every enemy you kill.
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