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Rough Child: Difference between revisions

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| [[File:Combo - Rough Child 1.png|520px]]
| [[File:Combo - Rough Child 1.png|520px]]
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After doing the standing {{CDR}}{{CX}}, send two bomb cars which will deal continuous damage as they pass by and multiple hits when they explode.
After doing the standard {{CDR}}{{CX}}, throw out Pipi and Popo toys while in Super Armor that rush at enemies ahead, dealing continuous damage until they explode. The toys will bounce off of walls and continue traveling the other way.
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{{CDR}}<br>
{{CDR}}<br>
{{CX}} 100% Phy. Damage + 329% Mag. Damage<br>
{{CX}} 100% Phy. Damage + 329% Mag. Damage<br>
{{CZ}} 54% Mag. Damage x? + 54% Mag. Damage x?<br>
{{CZ}} 54% Mag. Damage x30 + 54% Mag. Damage x3 (3 MP)<br>
{{CZ}} 63% Mag. Damage x? + 63% Mag. Damage x?
{{CZ}} 63% Mag. Damage x30 + 63% Mag. Damage x3 (3 MP)
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| [[File:Combo - Rough Child 2.png|520px]]
| [[File:Combo - Rough Child 2.png|520px]]
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After doing the standard {{CDRU}}{{CX}} combo, drop two bomb cars which explode and deal 7 hits each upon contact. Finish by diving straight down.
After doing the standard {{CDRU}}{{CX}} combo, drop two bouncing Popo toys toward the ground which explode on contact with an enemy, before dropping straight down while in Super Armor. You can remain in the air by repeating the first two inputs.
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{{CDRU}}<br>
{{CDRU}}<br>
{{CX}} 265% Phy. Damage<br>
{{CX}} 265% Phy. Damage<br>
{{CZ}} 39% Mag. Damage x14<br>
{{CZ}} 39% Mag. Damage x7 + 39% Mag. Damage x7 (4 MP)<br>
{{CX}} 397% Mag. Damage
{{CX}} 397% Mag. Damage
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