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m (Text replacement - "{{ADSquareSkill}}" to "") Tags: Mobile edit Mobile web edit |
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{{Languages|Boing}} | {{Languages|Boing}} | ||
{{ForceSkillTabs | |||
|Character=Laby | |||
}} | |||
{{#ev:youtube|fM5vxzoXi_g|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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|} | |} | ||
<br> | <br> | ||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby" | ||
|- class="charlight-Laby" | |- class="charlight-Laby" | ||
! Mode !! | ! Mode !! Boing (Magical) !! MP Usage !! Cooldown | ||
|- | |- | ||
| | | {{PvE}} || 1017% || rowspan="2" | 20 MP || rowspan="2" | 4 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 368% | ||
|} | |} | ||
<br> | <br> | ||
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== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Laby|Boing|Haste, Persistent | {{Traits|Laby|Boing|Haste, Persistent | ||
| cd = 4 | | cd = 4 | ||
||35 | |||
}} | }} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
* Targets hit will be launched up just as high as '''Laby''' jumps, allowing you to continue attacking them in midair. | |||
* Targets will be launched up just as high as | * It is entirely possible to keep an enemy in the air for an extended amount of time with some careful use of '''Laby''''s Air Dashes near a wall, especially with the '''Persistent''' trait. | ||
* It is entirely possible to keep an enemy in the air for an extended amount of time with some careful use of Laby's Air Dashes near a wall, especially with the '''Persistent''' trait. | <br> | ||
==Updates== | ==Updates== |