Power System: Difference between revisions

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After the gauge is consumed, Power will no longer be active and you will switch back to [[File:PowerCirculatingMagic2.png|25px]] '''<font color="888a85">Power: Circulating Magic</font>'''. There is a cooldown of 3 seconds after switching.
After the gauge is consumed, Power will no longer be active and you will switch back to [[File:PowerCirculatingMagic2.png|25px]] '''<font color="888a85">Power: Circulating Magic</font>'''. There is a cooldown of 3 seconds after switching.


=== [[File:PowerCycleMagic.png]] <font color="36e74f">Power: Cycle Magic</font> ===
=== {{se|346}} <font color="36e74f">Power: Cycle Magic</font> ===
[[File:AinCycle.gif|thumb|200px|Ain's appearance in Cycle Magic]]
[[File:AinCycle.gif|thumb|200px|Ain's appearance in Cycle Magic]]
*Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded).
*Reduces the MP cost for skills by 10% and their cooldown by 10% (Marriage/Hyperactive Excluded).
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=== [[File:PowerCreationMagic.png]] <font color="4488ff"> Power: Creation Magic</font> ===
=== {{se|347}} <font color="4488ff"> Power: Creation Magic</font> ===
[[File:AinCreation.gif|thumb|200px|Ain's appearance in Creation Magic]]
[[File:AinCreation.gif|thumb|200px|Ain's appearance in Creation Magic]]
*When you use Command / Active attacks, additional hits will occur that do not inflict hitstun.
*When you use Command / Active attacks, additional hits will occur that do not inflict hitstun.
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