Phantom Rush: Difference between revisions
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Text replacement - "CP Gain" to "Combination Gauge Gain"
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m (Text replacement - "CP Gain" to "Combination Gauge Gain") |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! rowspan="2" | Demonic Spirit Body Duration !! rowspan="2" | | ! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! rowspan="2" | Demonic Spirit Body Duration !! rowspan="2" | Combination Gauge Gain || rowspan="2" | MP Usage !! rowspan="2" | Cooldown | ||
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! Phantom !! (Lu)<br>Rush !! (Ciel)<br>Rush | ! Phantom !! (Lu)<br>Rush !! (Ciel)<br>Rush |