Flick Shot: Difference between revisions
m
Text replacement - "CP Gain" to "Combination Gauge Gain"
m (Text replacement - "==[\s]*?Updates[\s]*?==↵{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-(.*?)"" to "==Updates== {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1 updates-table"") |
m (Text replacement - "CP Gain" to "Combination Gauge Gain") Tags: Mobile edit Mobile web edit |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
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! rowspan=3 | Mode !! colspan="3" | Damage (Magical) !! colspan="3" | Max Hits (Per Bullet) !! colspan=3 | Bullet Count !! rowspan=3 | | ! rowspan=3 | Mode !! colspan="3" | Damage (Magical) !! colspan="3" | Max Hits (Per Bullet) !! colspan=3 | Bullet Count !! rowspan=3 | Combination Gauge Gain !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
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! rowspan=2 | First Hit !! rowspan=2 | Magic Bullet !! rowspan=2 | Additional Hit !! rowspan=2 | First Hit !! rowspan=2 | Magic Bullet !! rowspan=2 | Additional Hit !! rowspan=2 | Double Bullet !! colspan=2 | Triple Bullet | ! rowspan=2 | First Hit !! rowspan=2 | Magic Bullet !! rowspan=2 | Additional Hit !! rowspan=2 | First Hit !! rowspan=2 | Magic Bullet !! rowspan=2 | Additional Hit !! rowspan=2 | Double Bullet !! colspan=2 | Triple Bullet |