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Vorgehen: Difference between revisions

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15 bytes removed ,  3 February 2023
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==Skill Information==
==Skill Information==
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| class="colortable-Ain" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! rowspan="4" |Mode
! rowspan="5" |Mode
! colspan="2" |Damage (Physical)
! colspan="2" |Damage (Physical)
! colspan="2" |Max Hits
! colspan="2" |Max Hits
! colspan="2" |{{Se|961|Vorgehen|4=pb|suffix=<br>(Within Range)}}
! colspan="6" |Within the Area's Range
! colspan="4" |{{Se|962|Vorgehen|4=pb|suffix=<br>(Within Range)}}
! rowspan="5" |MP Usage
! rowspan="4" |MP Usage
! rowspan="5" |Cooldown
! rowspan="4" |Cooldown
|-
! rowspan="4" |Acceleration
! rowspan="4" |Acceleration Maintenance
! rowspan="4" |Acceleration
! rowspan="4" |Acceleration Maintenance
! rowspan="4" |Caster's MP Decrease Per Second
!{{Se|961|Vorgehen|4=pb}}
! colspan="4" |{{Se|962|Vorgehen|4=pb}}
|-
|-
! rowspan="3" |Acceleration
! rowspan="3" |Acceleration Maintenance
! rowspan="3" |Acceleration
! rowspan="3" |Acceleration Maintenance
! rowspan="3" |Special Active/Hyper Active/Master Skill Cooldown Speed Increase
! rowspan="3" |Special Active/Hyper Active/Master Skill Cooldown Speed Increase
! rowspan="3" |MP Decrease Per Second
! colspan="4" |Attack Speed Increase
! colspan="4" |Attack Speed Increase
|-
|-
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| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" |10 MP
| rowspan="2" |1.15x
| rowspan="2" |1.15x
| rowspan="2" |10 MP
| rowspan="2" |5% * per {{color|#0096b4|Ganz|b=1}} Stage
| rowspan="2" |5% * per {{color|#0096b4|Ganz|b=1}} Stage
| rowspan="2" |5%
| rowspan="2" |5%
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| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" | -
| rowspan="2" |10 MP
| rowspan="2" |1.15x
| rowspan="2" |1.15x
| rowspan="2" |10 MP
| rowspan="2" |5% * per {{color|#0096b4|Ganz|b=1}} Stage
| rowspan="2" |5% * per {{color|#0096b4|Ganz|b=1}} Stage
| rowspan="2" |5%
| rowspan="2" |5%
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