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{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{{Title
|- style="background-color: {{ColorSel|Village|19}};" class="textfloat"
|title1=Varnimyr|header1=true|color=Misc
! Icon
 
! width=15% | Title
|title2=Fire Tamer
! width=20% | Discovery
|icon2=VarnimyrTitle9.png
! width=20% | Obtain
|desc2=The one to tame the undying flame, albeit for a brief moment
! width=15% | Description
|discovery2=Clear Phase 1 in [[Crimson Tower of Howling Flames]] Once (Excludes Story Mode)
! width=20% | Stats
|obtain2=Clear [[Crimson Tower of Howling Flames]] Once (Excludes Story Mode)
|-
|effects2=Adaptation +2%'''<font color=red> (Dungeon)</font>'''</br>Burning Effect +5% (when using fire attributed weapon)</br>Resistance to Fire Attributes +200
! colspan="6" class="tone-5" |Varnimyr
|color2=Varnimyr
|-
 
| align="center" | [[Image:VarnimyrTitle9.png|105px]]
|title3=Blazing Figure
| '''Fire Tamer'''
|icon3=VarnimyrTitle10.png
| Clear Phase 1 in [[Crimson Tower of Howling Flames|Tower of Howling Crimson Flames]] Once (Excludes Story Mode)
|desc3=A fire that seems to evolve, becoming something wholly sentient
| Clear [[Crimson Tower of Howling Flames]] Once (Excludes Story Mode)
|discovery3=Clear [[Crimson Tower of Howling Flames]] 10 times (Excludes Story Mode)
| The one to tame the undying flame, albeit for a brief moment
|obtain3=Clear [[Crimson Tower of Howling Flames]] 100 times (Excludes Story Mode)
| Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Resistance to Fire Attributes +200
|effects3=+5% Physical Attack Power</br>+5% Magical Attack Power</br>Summon [[Media:Special Effect - Blazing Figure.gif|'''''Blazing Figure''''']] that attacks close enemies when using special actives.</br>When you summon the 5th {{se|445|Blazing Figure}}, all {{se|445|Blazing Figure|icon=no}} will disappear and shoot [[Media:Special Effect - Howling Flames.gif|'''''Howling Flames''''']]
|-
|color3=Varnimyr
| align="center" | [[Image:VarnimyrTitle10.png|105px]]
 
| '''Blazing Figure'''
|title4=Dance of Thorns
| Clear [[Crimson Tower of Howling Flames]] 10 times (Excludes Story Mode)
|icon4=VarnimyrTitle11.png
| Clear [[Crimson Tower of Howling Flames]] 100 times (Excludes Story Mode)
|desc4=Dance of thorns that constantly shoot from the ground.
| A fire that seems to evolve, becoming something wholly sentient
|discovery4=Clear Phase 1 in [[Never-Ending Darkness]] Once (Excludes Story Mode)
| +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon '''Blazing Figure''' that attacks close enemies when using special actives.<br>When you summon the 5th '''Blazing Figure''', all '''Blazing Figure''' will disappear and shoot '''Howling Flames'''
|obtain4=Clear [[Never-Ending Darkness]] Once (Excludes Story Mode)
|-
|effects4=MP Recovery Attacking +5%</br>MP Recovery Attacked +5%</br>When attacking, 3% chance of summoning [[Media:Special Effect - Red Thorns.gif|'''''Red Thorns''''']]</br>When attacking, 3% chance of summoning [[Media:Special Effect - Black Thorns.gif|'''''Black Thorns''''']]
| align="center" | [[Image:VarnimyrTitle11.png|105px]]
|color4=Varnimyr
| '''Dance of Thorns'''
 
| Clear Phase 1 in [[Never-Ending Darkness|Darkness of No Return]] Once (Excludes Story Mode)
|title5=Dark Gaze
| Clear [[Never-Ending Darkness]] Once (Excludes Story Mode)
|icon5=VarnimyrTitle12.png
| Dance of thorns that constantly shoot from the ground.
|desc5=The gaze of darkness paralyzes its target.
| MP Recovery Attacking +5%<br>MP Recovery Attacked +5%<br>When attacking, 3% chance of summoning [[Media:RedThornTitle.gif|'''''Red Thorns''''']]<br>When attacking, 3% chance of summoning [[Media:BlackThornTitle.gif|'''''Black Thorns''''']]
|discovery5=Clear [[Never-Ending Darkness]] 10 times (Excludes Story Mode)
|-
|obtain5=Clear [[Never-Ending Darkness]] 10 times without consuming Resurrection Stones (Excludes Story Mode)
| align="center" | [[Image:VarnimyrTitle12.png|105px]]
|effects5=Adaptation +3%'''<font color=red> (Dungeon)</font>'''</br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''</br>Damage Reduction +5%</br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''</br>Resistance to All Attributes +50
| '''Dark Gaze'''
|color5=Varnimyr
| Clear [[Never-Ending Darkness]] 10 times (Excludes Story Mode)
 
| Clear [[Never-Ending Darkness]] 10 times without consuming Resurrection Stones (Excludes Story Mode)
|title6=Saga of Fire and Darkness
| The gaze of darkness paralyzes its target.
|icon6=VarnimyrTitle13.png
| Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Damage Reduction +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>Resistance to All Attributes +50
|desc6=The battle of Fire and Darkness was like one epic saga.
|-
|discovery6=Clear Phase 1 in [[Crimson Cradle of Flames]] Once (Excludes Story Mode)
| align="center" | [[Image:VarnimyrTitle13.png|105px]]
|obtain6=Clear [[Crimson Cradle of Flames]] Once (Excludes Story Mode)
| '''Saga of Fire and Darkness'''
|effects6=When Attacking, 10% chance to activate {{se|448|Saga of Fire}} (Critical +5% for 10 seconds)</br>When Attacking, 10% chance to activate {{se|449|Saga of Darkness}} (Maximize +5% for 10 seconds)</br>When {{se|448|Saga of Fire|icon=no}} and {{se|449|Saga of Darkness|icon=no}} are both active, gain {{se|450|Saga of Fire and Darkness}} buff (Critical Damage +10%)
| Clear Phase 1 in [[Crimson Cradle of Flames|Cradle of Crimson Flames]] Once (Excludes Story Mode)
|color6=Varnimyr
| Clear [[Crimson Cradle of Flames]] Once (Excludes Story Mode)
 
| The battle of Fire and Darkness was like one epic saga.
|title7=Rekindled Fire
| When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Fire''''']] (Critical +5% for 10 seconds)<br>When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Darkness''''']] (Maximize +5% for 10 seconds)<br>When '''Saga of Fire''' and '''Saga of Darkness''' are both active, gain [[Status Effects|'''''Saga of Fire and Darkness''''']] buff (Critical Damage +10%)
|icon7=VarnimyrTitle14.png
|-
|desc7=After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
| align="center" | [[Image:VarnimyrTitle14.png|105px]]
|obtain7=Acquire the titles '''Blazing Figure''', '''Dark Gaze'''
| '''Rekindled Fire'''
|effects7=HP Increase +10%</br>Action Speed +10%</br>When Attacking, 5% chance to summon [[Media:Special Effect - Blazing Scythe.gif|'''''Blazing Scythe''''']], and gain the buff {{se|446|White Flash}} (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''</br>When Attacked, 7% chance to summon [[Media:Special Effect - Blazing Armor.gif|'''''Blazing Armor''''']], and gain the buff {{se|447|Crimson Armor}} (Damage Reduction +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''</br>When using Special Active Skills, 10% chance to summon [[Media:Special Effect - Meteor.gif|'''''Meteor''''']], and gain the buff {{se|451|Crimson Orb}} (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''</br>When all 3 buffs are active at the same time, gain the buff {{se|452|Primordial Flame}}</br></br>{{se|452|Primordial Flame}}:</br>All Skill Damage +10%, Damage Reduction +20%, Critical Damage +10%,</br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec)
| Acquire the titles '''Blazing Figure''', '''Dark Gaze'''
|color7=Varnimyr
| Clear [[Crimson Cradle of Flames]] 10 times without consuming Resurrection Stones (Excludes Story Mode)
 
| After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
|title8=Pruinaum|header8=true
| HP Increase +10%<br>Action Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff [[Status Effects|'''''White Flash''''']] (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''<br>When Attacked, 7% chance to summon [[Media:RekindledFireProc2.gif|'''''Blazing Armor''''']], and gain the buff [[Status Effects|'''''Crimson Armor''''']] (Damage Reduction +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When using Special Active Skills, 10% chance to summon [[Media:RekindledFireProc3.gif|'''''Meteor''''']], and gain the buff [[Status Effects|'''''Crimson Orb''''']] (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When all 3 buffs are active at the same time, gain the buff [[Status Effects|'''''Primordial Flame''''']]<br><br>[[Status Effects|'''''Primordial Flame''''']]:<br>All Skill Damage +10%, Damage Reduction +20%, Critical Damage +10%,<br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec)
 
|-
|title9=Versatility|color9=Pruinaum
! colspan="6" class="tone-5" |Pruinaum
|icon9=PruinaumTitle5.png
|-
|desc9=When the form is everchanging, you will not be able to find the true form.
| align="center" | [[Image:PruinaumTitle5.png]]
|discovery9=Clear [[Savage White-Ghost's Castle]] once (Excludes Story Mode)
| '''Versatility'''
|obtain9=Clear [[Savage White-Ghost's Castle]] 100 times (Excludes Story Mode)
| Clear [[Savage White-Ghost's Castle]] once (Excludes Story Mode)
|effects9=Adaptation +2%</br>HP Increase +15%</br>Action Speed +10%</br>At certain intervals in order of flexibility, tenacity, strength, bravery, special active skill damage is increased by 15% (Only 50% applies in PvP). ({{se|590|Versatility}})
| Clear [[Savage White-Ghost's Castle]] 100 times (Excludes Story Mode)
| When the form is everchanging, you will not be able to find the true form.
| Adaptation +2%<br>HP Increase +15%<br>Action Speed +10%<br>At certain intervals in order of flexibility, tenacity, strength, bravery, special active skill damage is increased by 15% (Only 50% applies in PvP).
*Flexibility Skill Damage Increase: 2 Seconds
*Flexibility Skill Damage Increase: 2 Seconds
*Tenacity Skill Damage Increase: 3 Seconds
*Tenacity Skill Damage Increase: 3 Seconds
*Strength Skill, Bravery Skill Damage Increase: 5 Seconds
*Strength Skill, Bravery Skill Damage Increase: 5 Seconds
|-
 
| align="center" | [[Image:PruinaumTitle6.png]]
|title10=Night Parade of the White-Ghost|color10=Pruinaum
| '''Night Parade of the White-Ghost'''
|icon10=PruinaumTitle6.png
| Clear [[Altar of Invocation]] once (Excludes Story Mode)
|desc10=A single white ghost will reign supreme tonight.
| Clear [[Altar of Invocation]] 100 times (Excludes Story Mode)
|discovery10=Clear [[Altar of Invocation]] once (Excludes Story Mode)
| A single white ghost will reign supreme tonight.
|obtain10=Clear [[Altar of Invocation]] 100 times (Excludes Story Mode)
| Polarize +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +3%<br>MP Cost -5%<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) '''<font color=red> Not overlapped</font>'''<br>Upon using a special active, reset cooldown for that skill. (Cooldown: 25 seconds) '''<font color=red>(Dungeon)</font>'''<br>Upon using a special active, reset cooldown for that skill. (Cooldown: 90 seconds) '''<font color=red>(Match)</font>'''
|effects10=Polarize +5%'''<font color=red> (Dungeon)</font>'''</br>Adaptation +3%</br>MP Cost -5%</br>When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. (180 sec. cooldown after activation) (Only happens 1 time in PvP, All Skill enter Cooldown) '''<font color=red> Not overlapped</font>'''</br>Upon using a special active, reset cooldown for that skill. (Cooldown: 25 seconds) '''<font color=red>(Dungeon)</font>'''</br>Upon using a special active, reset cooldown for that skill. (Cooldown: 90 seconds) '''<font color=red>(Match)</font>'''
|-
 
| align="center" | [[Image:PruinaumTitle7.png]]
|title11=Black and White|color11=Pruinaum
| '''Black and White'''
|icon11=PruinaumTitle7.png
| Acquire the titles '''Versatility''', '''Night Parade of the White-Ghost'''
|desc11=Between what is black and what is white, you will not be able to find the answer.
| Clear [[Savage White-Ghost's Castle]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)<br>Clear [[Altar of Invocation]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
|discovery11=Acquire the titles '''Versatility''', '''Night Parade of the White-Ghost'''
| Between what is black and what is white, you will not be able to find the answer.
|obtain11=Clear [[Savage White-Ghost's Castle]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)</br>Clear [[Altar of Invocation]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
| Adaptation +5% (Max 55%)<br>Ignore Enemy Physical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Ignore Enemy Magical Defense +3%'''<font color=red> (Dungeon)</font>'''<br>Action Speed 12%<br>Upon being attacked, Damage Reduction by 99% for 3 sec. (Cooldown: 90 sec.)'''<font color=red> (Dungeon)</font>'''<br>Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory)
|effects11=Adaptation +5% (Max 55%)</br>Ignore Enemy Physical Defense +3%'''<font color=red> (Dungeon)</font>'''</br>Ignore Enemy Magical Defense +3%'''<font color=red> (Dungeon)</font>'''</br>Action Speed 12%</br>Upon being attacked, Damage Reduction by 99% for 3 sec. ({{se|018|Black and White}}) (Cooldown: 90 sec.)'''<font color=red> (Dungeon)</font>'''</br>Use 1 El's Essence every 30 sec. to alternate between Black and White buff. (The buff ends once you run out of El's Essence in your inventory)
Black
{{se|591|Black and White - Black}}
*Special Active Skill Damage Increased by 15%
*Special Active Skill Damage Increased by 15%
*MP Cost -8%
*MP Cost -8%
White
{{se|592|Black and White - White}}
*Special Active Skill Damage Increased by 15%
*Special Active Skill Damage Increased by 15%
*Special Active Skill Cooldown -8%
*Special Active Skill Cooldown -8%
(Only 50% effective in PvP)
(Only 50% effective in PvP)
|-
! colspan="6" class="tone-5" |Abyss
|-
| align="center" | [[File:AbyssTitle1.png]]
| '''Faint Silhouette''' <!--희미한 암상-->
| Clear [[Sunken Holy Ground]] once (Excludes Story Mode)
| Clear [[Sunken Holy Ground]] 100 times (Excludes Story Mode)
| Darkness engulfs you. They shall appear. You who wishes to go forward, give in to the flow of the Abyss.
|
Adaptation +2% (Max 55%)<br/>
Plagued Effect +2% (when using dark attributed weapon)<br/>
Physical Attack +3%<br/>
Magical Attack +3%<br/>
Upon successful attack, 30% chance to fire '''Abyssal Altar Beads''' (Cooldown: 30 secs)


|-
|title12=Abyss|header12=true
| align="center" | [[File:AbyssTitle2.png]]
| '''Awakened Hatchling'''<!--눈뜨는 용아-->
| Clear [[Blooming Mineral Field]] once (Excludes Story Mode)
| Clear [[Blooming Mineral Field]] 100 times (Excludes Story Mode)
| Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes.
| rowspan=2 |
Adaptation +2% (Max 55%)<br/>
Movement Speed +10%<br/>
Jump Speed +10%<br/>
When using Quick Slot items, increase Physical/Magical Attack by 5% for 15 seconds (the buff is removed when the title is switched) (Cooldown: 30 secs)


|-
|title13=Faint Silhouette
| align="center" | [[File:AbyssTitle3.png]]
|color13=Abyss
| '''Stagnant Dreamer'''<!--침체된 몽아-->
|icon13=AbyssTitle1.png
| Clear [[Nightmare's Crib]] once (Excludes Story Mode)
|desc13=Darkness engulfs you. They shall appear. You who wishes to go forward, give in to the flow of the Abyss.
| Clear [[Nightmare's Crib]] 100 times (Excludes Story Mode)
|discovery13=Clear [[Sunken Holy Ground]] once (Excludes Story Mode)
| The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression.
|obtain13=Clear [[Sunken Holy Ground]] 100 times (Excludes Story Mode)
|effects13=Adaptation +2% (Max 55%)</br>Plagued Effect +2% (when using dark attributed weapon)</br>Physical Attack +3%</br>Magical Attack +3%</br>Upon successful attack, 30% chance to fire [[Media:Special Effect - Abyssal Altar Beads.gif|'''''Abyssal Altar Beads''''']] (Cooldown: 30 secs)


|-
|title14=Awakened Hatchling
| align="center" | [[File:AbyssTitle4.png]]
|color14=Abyss
| '''King of Abyss''' <!--심연의 왕-->
|icon14=AbyssTitle2.png
| Clear [[Birth of Origin]] once (Excludes Story Mode)
|desc14=Stretch the body. Rise and fall into a beat. With the first gasp of air, open the eyes.
| Clear [[Birth of Origin]] 100 times (Excludes Story Mode)
|discovery14=Clear [[Blooming Mineral Field]] once (Excludes Story Mode)
| Eternal King of Abyss. Endless, forever...
|obtain14=Clear [[Blooming Mineral Field]] 100 times (Excludes Story Mode)
|
|effects14=Adaptation +2% (Max 55%)</br>Movement Speed +10%</br>Jump Speed +10%</br>When using Quick Slot items, increase Physical/Magical Attack by 5% for 15 seconds (the buff is removed when the title is switched) (Cooldown: 30 secs) ({{se|011|Physical/Magical Attack Increase}})
Adaptation +3% (Max 55%)<br/>
Polarize +5% (Max 55%)<br/>
All Skill Cooldown -3% (Except [[Extreme Heavenly Love]])<br/>
When attacked, 30% chance to recover 50% of Max HP (Cooldown: 60 seconds)<br/>
Ally Special Active Skills will spawn orbs on successful hit. Upon picking an orb up, increase Critical Damage by 10% for 15 seconds (the buff is removed when the title is switched) (Cooldown: 30 secs)


|-
|title15=Stagnant Dreamer
| align="center" | [[File:AbyssTitle5.png]]
|color15=Abyss
| '''Natural Flow''' <!--순리-->
|icon15=AbyssTitle3.png
| Obtain the titles:
|desc15=The tideswept mind sinks and finally becomes eternal. Eternity leads to immutability, immutability leads to fixation, and fixation leads to regression.
*'''Faint Silhouette'''
|discovery15=Clear [[Nightmare's Crib]] once (Excludes Story Mode)
*'''King of the Abyss'''
|obtain15=Clear [[Nightmare's Crib]] 100 times (Excludes Story Mode)
Clear [[Blooming Mineral Field]] or [[Nightmare's Crib]] 101 times
|effects15=Adaptation +2% (Max 55%)</br>Movement Speed +10%</br>Jump Speed +10%</br>When using Quick Slot items, increase Physical/Magical Attack by 5% for 15 seconds (the buff is removed when the title is switched) (Cooldown: 30 secs) ({{se|011|Physical/Magical Attack Increase}})
|
*Clear [[Sunken Holy Ground]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
*Clear [[Blooming Mineral Field]] or [[Nightmare's Crib]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
*Clear [[Birth of Origin]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
| Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning.
|
Adaptation +5% (Max 55%)<br/>
Ignore Enemy Physical Defense +5% {{color|red|(Dungeon)|b=1}}<br/>
Ignore Enemy Magical Defense +5% {{color|red|(Dungeon)|b=1}}<br/>
Use 1 El's Essence every 30 sec. to activate the '''Purity''' buff. (The buff ends once you run out of El's Essence in your inventory)<br/>


'''Purity'''
|title16=King of Abyss
|color16=Abyss
|icon16=AbyssTitle4.png
|desc16=Eternal King of Abyss. Endless, forever...
|discovery16=Clear [[Birth of Origin]] once (Excludes Story Mode)
|obtain16=Clear [[Birth of Origin]] 100 times (Excludes Story Mode)
|effects16=Adaptation +3% (Max 55%)</br>Polarize +5% (Max 55%)</br>All Skill Cooldown -3% (Except [[Extreme Heavenly Love]])</br>When attacked, 30% chance to recover 50% of Max HP (Cooldown: 60 seconds)</br>Special Active Skills will spawn [[Media:Special Effect - Abyss Orb.gif|'''''Orb''''']] on successful hit. Upon ally picking an orb up, increase Critical Damage by 10% for 15 seconds ({{se|861|Abyss Aura}}) (the buff is removed when the title is switched) (Cooldown: 30 secs)


|title17=Natural Flow
|color17=Abyss
|icon17=AbyssTitle5.png
|desc17=Wind flows to the skies, fallen leaves flow to the roots. There may be turbulence, but everything will return to the beginning.
|discovery17=Obtain the titles:
* '''Faint Silhouette'''
* '''King of the Abyss'''
Clear [[Blooming Mineral Field]] or [[Nightmare's Crib]] 101 times
* '''Note''': the count is separated from the '''Awakened Hatchling''' and '''Stagnant Dreamer''' titles, so double counts might cause it to not match with them.
|obtain17=* Clear [[Sunken Holy Ground]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
* Clear [[Blooming Mineral Field]] or [[Nightmare's Crib]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
* Clear [[Birth of Origin]] with 1 or more remaining resurrections 150 times (Excludes Story Mode)
|effects17=Adaptation +5% (Max 55%)</br>Ignore Enemy Physical Defense +5% {{color|red|(Dungeon)|b=1}}</br>Ignore Enemy Magical Defense +5% {{color|red|(Dungeon)|b=1}}</br>Use 1 El's Essence every 30 sec. to activate the '''Natural Flow''' buff. (The buff ends once you run out of El's Essence in your inventory)</br></br>{{se|862|Natural Flow}}:
*Special Active Skill Damage Increased by 18%
*Special Active Skill Damage Increased by 18%
*MP Usage -5%
*MP Usage -5%
 
(Only 50% effective in PvP)</br></br>When using Tenacity Skills, cooldown of all Tenacity skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}</br>When using Strength Skills, cooldown of all Strength skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}</br>When using Bravery Skills, cooldown of all Bravery skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}</br>When using Tenacity Skills, cooldown of all Tenacity skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}</br>When using Strength Skills, cooldown of all Strength skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}</br>When using Bravery Skills, cooldown of all Bravery skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}
(Only 50% effective in PvP)<br/>
}}
 
When using Tenacity Skills, cooldown of all Tenacity skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}<br/>
When using Strength Skills, cooldown of all Strength skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}<br/>
When using Bravery Skills, cooldown of all Bravery skills is reduced by 20% (Cooldown: 30 secs) {{color|red|(Dungeon)|b=1}}<br/>
When using Tenacity Skills, cooldown of all Tenacity skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}<br/>
When using Strength Skills, cooldown of all Strength skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}<br/>
When using Bravery Skills, cooldown of all Bravery skills is reduced by 20% (Cooldown: 90 secs) {{color|red|(Match)|b=1}}
|}
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