2nd Jobs: Difference between revisions
From Elwiki
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→Second Jobs
(2nd Job quests have been unified for a long time now) |
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*Skill cut-ins are unlocked to match the corresponding class. | *Skill cut-ins are unlocked to match the corresponding class. | ||
*Even more combo extensions and skills become available to use. | *Even more combo extensions and skills become available to use. | ||
*Players are able to gain access to Hyper Actives. These skills are learned at 65 and require a skill quest. Hyper Actives are extremely strong but require 300 MP and have a cooldown of 180 seconds. | *Players are able to gain access to Hyper Actives. These skills are learned at 65 and require a skill quest. Hyper Actives are extremely strong but require 300 MP, consume an [[El's Essence]] from the user's inventory, and have a cooldown of 180 seconds. | ||
*Various skills will also be avaliable for new classes. | *Various skills will also be avaliable for new classes. | ||
*[[Lu/Ciel]] classes advance the opposite characters of their 1st job. | *[[Lu/Ciel]] classes advance the opposite characters of their 1st job. |