Moonlight System: Difference between revisions
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Noah has a special awakening system which is dependent on current moon phase. You will have only 1 awakening bead and each moon phase awakening has a different effect but you will gain the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). You can re-awaken at will whenever his Awakening Bead is full, allowing you to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passives [[Ocean Fog]] and [[Cold Moon's Solitude]]. | Noah has a special awakening system which is dependent on current moon phase. You will have only 1 awakening bead and each moon phase awakening has a different effect but you will gain the normal awakening benefits when awakening like other characters, increasing his attack by 20% (or 30% after [[Transcendence|transcending]]). You can re-awaken at will whenever his Awakening Bead is full, allowing you to change which moon phase's effects are active while awakened. Similar to [[Sentimental Point System|Laby]], his awakening duration has an upper limit when re-awakening consecutively that cannot be increased through the '''Awakening Duration Increase''' stat and is only affected by the passives [[Ocean Fog]] and [[Cold Moon's Solitude]]. | ||
If you advance to the [[Second Selection]] path, the moon phase will | If you advance to the [[Second Selection]] path, the moon phase will always be at half moon, which means that you will only be able to enter half-moon phase awakening. | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah" | ||
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