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Stasis Field/ModA: Difference between revisions

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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Add
|Character=Add
|Skill=Stasis Field
}}
}}
<div style="float: right;">{{#ev:youtube|A9Ht_iCSO3s|400}}</div>
{{#ev:youtube|A9Ht_iCSO3s|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|AddSkill13.png}}
| {{Force|PsychicTracerSkill6.png}}
| {{SkillType|SA|B}}<br>{{SkillType|M}} Emit electrostatic field on both sides.
| {{SkillType|SA|B|M}} Emit electrostatic field on both sides.
|-
|-
|
|
| {{SkillText|DP Recovery|Stasis Field}}
| {{SkillText|DP Recovery|60}}
|-
|-
|
|
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! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Doom Bringer]] || 99 || [[Camilla#Others|[Force] Stasis Field (A)]]
| [[Doom Bringer]] || 99 || {{mr|Stasis Field}}
|}
|}
<br>
<br>
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|-
|-
! Mode !! Electromagnetic Field (Magical) !! Max Hits !! MP Usage !! Cooldown
! Mode !! Electromagnetic Field (Magical) !! Max Hits !! MP Usage !! DP Recovery<br>(During Dissolution) !! Cooldown
|-
|-
| '''{{PvE}}''' || 1688% || rowspan=2 | 12 (6 on each side) || rowspan=2 | 300 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 2181% || rowspan=2 | 12 (6 on each side) || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 609%
| {{PvP}} || 787%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}}
|-
! colspan=2 | Light Stasis Field !! Gigantic Stasis Field
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
|-
! MP Usage
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Gigantic|130}}
|}  
<br>
<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
{{Columns|
|-
<div>
! rowspan=3 | Mode !! colspan=3 | Base
=== One Side ===
|-
{{Damage|true|Add
! colspan=2 | One Side !! rowspan=2 | Max
|dmg=2181
|-
|pvp_dmg=787
! Average !! Max
|avg_hits=4
|-
|hits=6
| {{PvE}}
|heavy=true
| {{formatnum:{{#expr: 1688*4}}}}% || {{formatnum:{{#expr: 1688*7}}}}% || {{formatnum:{{#expr: 1688*12}}}}%
}}
|-
</div>
| {{PvP}}
<div>
| {{formatnum:{{#expr: 609*4}}}}% || {{formatnum:{{#expr: 609*7}}}}% || {{formatnum:{{#expr: 609*12}}}}%
=== Maximum ===
|}
{{Damage|true|Add
 
|dmg=2181
'''KR Patch (03/30/2023)'''
|pvp_dmg=787
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|hits=12
|-
|heavy=true
! rowspan=3 | Mode !! colspan=3 | Base !! colspan=3 | Heavy
}}
|-
</div>
! colspan=2 | One Side !! rowspan=2 | Max !! colspan=2 | One Side !! rowspan=2 | Max
}}
|-
! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{formatnum:{{#expr: 2181*4}}}}% || {{formatnum:{{#expr: 2181*7}}}}% || {{formatnum:{{#expr: 2181*12}}}}% ||  {{formatnum:{{#expr: 2181*1.44*4}}}}% || {{formatnum:{{#expr: 2181*1.44*7}}}}% || {{formatnum:{{#expr: 2181*1.44*12}}}}%
|-
| {{PvP}}  
| {{formatnum:{{#expr: 787*4}}}}% || {{formatnum:{{#expr: 787*7}}}}% || {{formatnum:{{#expr: 787*12}}}}% ||{{formatnum:{{#expr: 787*1.44*4}}}}% || {{formatnum:{{#expr: 787*1.44*7}}}}% || {{formatnum:{{#expr: 787*1.44*12}}}}%
|}
*Average hit count is 4 hits.
*Average hit count is 4 hits.


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| {{Check|N}}
| {{Check|N}}
|}
|}
<br>
== Related Skills ==
{{SkillTable
|
PsychicTracerPassive2.png; Particle Storm;
DoomBringerPassive1.png; Blood Boil;
}}
<br>


== Tips and Details ==
== Tips and Details ==
*The skill does not push targets, applying hitstun in place.
*The skill does not push targets, applying hitstun in place.
*On most average-sized targets, the attack will deal an average of 4 hits.
*On most average-sized targets, the attack will deal an average of 4 hits.
*The '''Gigantic''' trait in the NA server is written as "Attack Range Increase". In this case, the Electromagnetic Fields have a increase in vertical height while still traveling the same distance.
<br>
== Gallery ==
<gallery>
File:StatisModGigantic.png|Gigantic Trait size difference.
</gallery>
<br>
<br>


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| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |
| 05/17/2018 || 06/14/2018 || colspan=2 align="left" |
*'''[Mod] Stasis Field''' added.
*'''[Mod] Stasis Field''' added.
|-
| 03/30/2023 || 04/26/2023 || colspan=2 align="left" |
*'''Light''' trait changed to '''Heavy'''.
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>
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