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__NOTOC__{{Languages|Haze Explosion}} | __NOTOC__{{Languages|Haze Explosion}} | ||
{{#ev:youtube|6Wrt5NkhrVc|400|right}} | |||
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven" | ||
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! rowspan="2" |Fog Duration!! rowspan="2" | MP Usage !! rowspan=2 | Cooldown | ! rowspan="2" |Fog Duration!! rowspan="2" | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Action/Movement<br>Speed | ! Action / Movement<br>Speed Decrease !! Duration | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds | ||
| rowspan="2" |3.75 Seconds|| rowspan="2" | 30 MP || rowspan=2 | 5 Seconds | | rowspan="2" |3.75 Seconds|| rowspan="2" | 30 MP || rowspan=2 | 5 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 270% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds | ||
| rowspan="2" |3.75 Seconds|| rowspan="2" | 24 MP || rowspan=2 | 4 Seconds | | rowspan="2" |3.75 Seconds|| rowspan="2" | 24 MP || rowspan=2 | 4 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 270% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Raven|Haze Explosion|Empowered, Persistent|130|25}} | ||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Raven | ||
| | |dmg=891 | ||
|pvp_dmg=270 | |||
|empowered=1.3 | |||
|passive_define1=1.2, 1.2, Victory Survival Strategy | |||
|suffix1=Used midair | |||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{| | {{SkillTable| | ||
VTM.png; Victory Survival Strategy; | |||
}} | |||
<br> | <br> | ||
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**The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]]. | **The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]]. | ||
***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling. | ***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling. | ||
*The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset. | *The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds. | ||
**Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not. | **Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not. | ||
<br> | |||
== Old Version == | |||
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable" | |||
|- | |||
! width="300px" | Video | |||
! Description | |||
|- | |||
|{{#ev:youtube|zFwefCmXvVM|300}} | |||
| Between its initial release and the 08/06/2015 KR patch, '''Haze Explosion''' did not create a haze which decreased Action and Movement Speed, instead inflicting a debuff which decreased Evasion. | |||
*It did have a [[Skill Notes|Skill Note]] which did cause it to create a smoke cloud which did additional damage. | |||
|} | |||
<br> | <br> | ||
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*{{nerf|Damage decreased}} | *{{nerf|Damage decreased}} | ||
|} | |} | ||
<br> | <br> | ||