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Giga Stream: Difference between revisions

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== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
<tabber>
\\NA=
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan="3" | Mode !! colspan="4" | Beam (Magical) !! colspan=5 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
! rowspan="3" | Mode !! colspan="4" | Beam (Magical) !! colspan=5 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
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| colspan=12 | '''Normal'''
| colspan=12 | '''Normal'''
|-
|-
| '''{{PvE}}''' || 195.5% || 391% || 264% || 528% || rowspan=2 colspan="2" | 12 || rowspan=2 | 36 || rowspan=2 colspan=2 | N/A || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| '''{{PvE}}''' || 195.5% || 391% || 264% || 528% || rowspan=2 colspan="2" | 11 || rowspan="2" |33|| colspan="2" rowspan="2" |N/A|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds
|-
|-
| '''{{PvP}}''' || 62.5% || 125% || 85.5% || 171%
|'''{{PvP}}'''|| 62.5%||125%|| 85.5%||171%
|-  
|-  
| colspan=12 | '''[Enhanced]'''
| colspan="12" |'''[Enhanced]'''
|-
|-
| '''{{PvE}}''' || 234.5% || 469% || 317% || 634% || rowspan=2 colspan="2" | 12 || rowspan=2 | 36 || rowspan=2 | 20 || rowspan=2 | 60 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|'''{{PvE}}'''||234.5%||469%||317%||634%|| colspan="2" rowspan="2" | 11|| rowspan="2" |33|| rowspan="2" |20|| rowspan="2" |60|| rowspan="2" | 300 MP|| rowspan="2" |21 Seconds
|-
|-
| '''{{PvP}}''' || 75.5% || 151% || 102% || 204%
|'''{{PvP}}'''||75.5%||151%||102%||204%
|}
|}
\\KR (03/33/2023)=
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
! rowspan="3" |Mode!! colspan="10" |Beam (Magical) !! colspan="5" |Max Hits!! rowspan="3" |MP Usage !! rowspan="3" |Cooldown
|-
! colspan="5" |Normal!! colspan="5" |Awakened!! rowspan="2" |Normal!! rowspan="2" |Amplify!! rowspan="2" |Spectrum!! rowspan="2" |Reactive!! rowspan="2" |Fusion
|-
!Normal!! Amplify
!Spectrum
!Reactive
!Fusion!!Normal
!Amplify
!Spectrum
!Reactive!!Fusion
|-
| colspan="18" |'''Normal'''
|-
|'''{{PvE}}'''
|406%||488%
|179%
|224%
|104%|| 550%
|660%
|242%
|304%||141%|| colspan="2" rowspan="2" |11|| rowspan="2" |33|| colspan="2" rowspan="2" |N/A || rowspan="2" |300 MP|| rowspan="2" |21 Seconds
|-
| '''{{PvP}}''' ||131%||157%
|57%
|72%
|33%||177%
|213%
|78%
|98%|| 45%
|-
| colspan="18" |'''[Enhanced]'''
|-
|'''{{PvE}}'''||489%||587%
|215%
|270%
|125%||660%
|792%
|290%
|364%||169% || colspan="2" rowspan="2" |11 || rowspan="2" |33|| rowspan="2" |20|| rowspan="2" |60 || rowspan="2" |300 MP|| rowspan="2" |21 Seconds
|-
|'''{{PvP}}'''||157%||189%
|69%
|86%
|40%||213%
|256%
|93%
|117%||54%
|}
</tabber>
<br>
<br>


== [[Skill Traits]] ==
==[[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! colspan=2 | Light Giga Stream !! colspan=2 | Heavy Giga Stream
! colspan="2" |Light Giga Stream!! colspan="2" |Heavy Giga Stream
|-
|-
! Attribute Effect !! MP Usage !! Attribute Effect !! Cooldown
!Attribute Effect!!MP Usage!!Attribute Effect!!Cooldown
|-
|-
| {{SkillText|Light|80}} || 240 MP || {{SkillText|Heavy|144|120}} || 25.2 Seconds
|{{SkillText|Light|80}}||240 MP||{{SkillText|Heavy|144|120}}||25.2 Seconds
|}
|}
<br>
<br>


== Total Damage ==
==Total Damage==
<tabber>
\\NA=
<div class="long-table">
<div class="long-table">
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve"
{| class="colortable-Eve" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! rowspan=4 | Mode !! colspan=20 | Base
! rowspan="4" |Mode !! colspan="20" |Base
|-
|-
! colspan=10 | Normal !! colspan=10 | Heavy
! colspan="10" |Normal!! colspan="10" |Heavy  
|-
|-
! colspan=5 | Normal !! colspan=5 | Awakened !! colspan=5 | Normal !! colspan=5 | Awakened
! colspan="5" |Normal!! colspan="5" |Awakened!! colspan="5" |Normal!! colspan="5" |Awakened
|-
|-
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
!Normal!! Amplify!!Spectrum!!Reactive!!Fusion
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
!Normal!!Amplify!!Spectrum!!Reactive!!Fusion
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
!Normal!!Amplify!!Spectrum!!Reactive
! Normal !! Amplify !! Spectrum !! Reactive !! Fusion
!Fusion
!Normal!!Amplify!!Spectrum!!Reactive!!Fusion
|-  
|-  
| {{PvE}}  
|{{PvE}}
| {{formatnum:{{#expr: 469*12}}}}% || {{formatnum:{{#expr: 469*12*1.2}}}}% || {{formatnum:{{#expr: 469*36*0.45}}}}% || {{formatnum:{{#expr: 469*20*0.55}}}}% || {{formatnum:{{#expr: 469*60*0.25}}}}%
|{{formatnum:{{#expr: 469*12}}}}%||{{formatnum:{{#expr: 469*12*1.2}}}}%||{{formatnum:{{#expr: 469*36*0.45}}}}%||{{formatnum:{{#expr: 469*20*0.55}}}}%||{{formatnum:{{#expr: 469*60*0.25}}}}%
| {{formatnum:{{#expr: 634*12}}}}% || {{formatnum:{{#expr: 634*12*1.2}}}}% || {{formatnum:{{#expr: 634*36*0.45}}}}% || {{formatnum:{{#expr: 634*20*0.55}}}}% || {{formatnum:{{#expr: 634*60*0.25}}}}%
|{{formatnum:{{#expr: 634*12}}}}% ||{{formatnum:{{#expr: 634*12*1.2}}}}%||{{formatnum:{{#expr: 634*36*0.45}}}}%|| {{formatnum:{{#expr: 634*20*0.55}}}}%||{{formatnum:{{#expr: 634*60*0.25}}}}%
| {{formatnum:{{#expr: 469*12*1.44 round2}}}}% || {{formatnum:{{#expr: 469*12*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 469*36*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 469*20*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 469*60*0.25*1.44 round2}}}}%
|{{formatnum:{{#expr: 469*12*1.44 round2}}}}%||{{formatnum:{{#expr: 469*12*1.2*1.44 round2}}}}%||{{formatnum:{{#expr: 469*36*0.45*1.44 round2}}}}%||{{formatnum:{{#expr: 469*20*0.55*1.44 round2}}}}%||{{formatnum:{{#expr: 469*60*0.25*1.44 round2}}}}%
| {{formatnum:{{#expr: 634*12*1.44 round2}}}}% || {{formatnum:{{#expr: 634*12*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 634*36*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 634*20*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 634*60*0.25*1.44 round2}}}}%
|{{formatnum:{{#expr: 634*12*1.44 round2}}}}%||{{formatnum:{{#expr: 634*12*1.2*1.44 round2}}}}%||{{formatnum:{{#expr: 634*36*0.45*1.44 round2}}}}%||{{formatnum:{{#expr: 634*20*0.55*1.44 round2}}}}%||{{formatnum:{{#expr: 634*60*0.25*1.44 round2}}}}%
|-  
|-  
| {{PvP}}  
|{{PvP}}
| {{formatnum:{{#expr: 151*12}}}}% || {{formatnum:{{#expr: 151*12*1.2}}}}% || {{formatnum:{{#expr: 151*36*0.45}}}}% || {{formatnum:{{#expr: 151*20*0.55}}}}% || {{formatnum:{{#expr: 151*60*0.25}}}}%
|{{formatnum:{{#expr: 151*12}}}}%||{{formatnum:{{#expr: 151*12*1.2}}}}% ||{{formatnum:{{#expr: 151*36*0.45}}}}%||{{formatnum:{{#expr: 151*20*0.55}}}}% ||{{formatnum:{{#expr: 151*60*0.25}}}}%
| {{formatnum:{{#expr: 204*12}}}}% || {{formatnum:{{#expr: 204*12*1.2}}}}% || {{formatnum:{{#expr: 204*36*0.45}}}}% || {{formatnum:{{#expr: 204*20*0.55}}}}% || {{formatnum:{{#expr: 204*60*0.25}}}}%
|{{formatnum:{{#expr: 204*12}}}}%|| {{formatnum:{{#expr: 204*12*1.2}}}}%||{{formatnum:{{#expr: 204*36*0.45}}}}%||{{formatnum:{{#expr: 204*20*0.55}}}}%|| {{formatnum:{{#expr: 204*60*0.25}}}}%  
| {{formatnum:{{#expr: 151*12*1.44 round2}}}}% || {{formatnum:{{#expr: 151*12*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 151*36*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 151*20*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 151*60*0.25*1.44 round2}}}}%
|{{formatnum:{{#expr: 151*12*1.44 round2}}}}%||{{formatnum:{{#expr: 151*12*1.2*1.44 round2}}}}%||{{formatnum:{{#expr: 151*36*0.45*1.44 round2}}}}%|| {{formatnum:{{#expr: 151*20*0.55*1.44 round2}}}}%||{{formatnum:{{#expr: 151*60*0.25*1.44 round2}}}}%
| {{formatnum:{{#expr: 204*12*1.44 round2}}}}% || {{formatnum:{{#expr: 204*12*1.2*1.44 round2}}}}% || {{formatnum:{{#expr: 204*36*0.45*1.44 round2}}}}% || {{formatnum:{{#expr: 204*20*0.55*1.44 round2}}}}% || {{formatnum:{{#expr: 204*60*0.25*1.44 round2}}}}%
|{{formatnum:{{#expr: 204*12*1.44 round2}}}}%||{{formatnum:{{#expr: 204*12*1.2*1.44 round2}}}}% ||{{formatnum:{{#expr: 204*36*0.45*1.44 round2}}}}%||{{formatnum:{{#expr: 204*20*0.55*1.44 round2}}}}%||{{formatnum:{{#expr: 204*60*0.25*1.44 round2}}}}%
|}
|}
</div>
</div>
\\KR (03/33/2023)=
{{Columns|
<div>
=== Normal===
{{Damage|true|Eve
|dmg=489
|awk_dmg=660
|pvp_dmg=157
|pvp_awk_dmg=213
|hits=11
|heavy=true
}}
</div>
<div>
===Amplify===
{{Damage|true|Eve
|dmg=587
|awk_dmg=792
|pvp_dmg=189
|pvp_awk_dmg=256
|hits=11
|heavy=true
}}
</div>
<div>
=== Spectrum ===
{{Damage|true|Eve
|dmg=215
|awk_dmg=290
|pvp_dmg=69
|pvp_awk_dmg=93
|hits=33
|heavy=true
}}
</div>
<div>
===Reactive===
{{Damage|true|Eve
|dmg=270
|awk_dmg=364
|pvp_dmg=86
|pvp_awk_dmg=117
|hits=20
|heavy=true
}}
</div>
<div>
===Fusion===
{{Damage|true|Eve
|dmg=125
|awk_dmg=169
|pvp_dmg=40
|pvp_awk_dmg=54
|hits=60
|heavy=true
}}
</div>
}}
</tabber>
<br>
<br>


== Related Skills ==
==Related Skills==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
|-
|-
| width="40" | [[File:SpectroElCrystal.png]]
| width="40" | [[File:SpectroElCrystal.png]]
| align="center" width="150" | [[El Crystal Spectrum]]
| align="center" width="150" | [[El Crystal Spectrum]]
| width="40" | [[File:CSPassive.png]]  
| width="40" |[[File:CSPassive.png]]
| align="center" width="150" | [[Overload]]
| align="center" width="150" |[[Overload]]
|}
|}
<br>
<br>


== Tips and Details ==
==Tips and Details==  
*Non-super armor enemies are pushed significantly by this skill, causing the skill to deal less hits, especially in the case of '''Spectrum''' mode.
*Non-super armor enemies are pushed significantly by this skill, causing the skill to deal less hits, especially in the case of '''Spectrum''' mode.
*The skill's final hit will launch enemies, though in '''Reactive''' and '''Fusion''' mode the homing hits have a chance of catching the enemy again by themselves.
*The skill's final hit will launch enemies, though in '''Reactive''' and '''Fusion''' mode the homing hits have a chance of catching the enemy again by themselves.
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**In <font color="red">Amplify</font> mode, an enemy overlapping with either one of the fields, but not both, will take 6 hits from both sides in respect to the field they overlap. An enemy that overlaps both will take 4/5/3 hits from before either field, after the normal field, and after both fields respectively.
**In <font color="red">Amplify</font> mode, an enemy overlapping with either one of the fields, but not both, will take 6 hits from both sides in respect to the field they overlap. An enemy that overlaps both will take 4/5/3 hits from before either field, after the normal field, and after both fields respectively.
**In <font color="blue">Spectrum</font> mode, an enemy overlapping with the large field will take 18 hits from both sides. An enemy overlapping with the normal field will take 6 hits before the field, and 30 hits after the field. An enemy that overlaps both will take 4/17/15 hits from before either field, after the normal field, and after both fields respectively.
**In <font color="blue">Spectrum</font> mode, an enemy overlapping with the large field will take 18 hits from both sides. An enemy overlapping with the normal field will take 6 hits before the field, and 30 hits after the field. An enemy that overlaps both will take 4/17/15 hits from before either field, after the normal field, and after both fields respectively.
***For some reason, every other use of the skill will actually cause the enemy to take both sides before and after the El Crystal Spectrum field fully, 12 hits before the field and 36 hits after the field. If an enemy also overlaps the large field in this case, it will do 12/18/18 hits before either field, after the normal field and after both fields respectively, causing the skill to do more damage than it normally would be able to do, though the inconsistency makes this hard to take advantage of in regular gameplay.
*** For some reason, every other use of the skill will actually cause the enemy to take both sides before and after the El Crystal Spectrum field fully, 12 hits before the field and 36 hits after the field. If an enemy also overlaps the large field in this case, it will do 12/18/18 hits before either field, after the normal field and after both fields respectively, causing the skill to do more damage than it normally would be able to do, though the inconsistency makes this hard to take advantage of in regular gameplay.
*When using <font color="green">Reactive</font> or <font color="gray">Fusion</font> mode, if an enemy is between the large field and you, they will typically take 2 additional pre-field damage hits, and rarely one or both of these 2 additional hits will cause more homing projectiles to show up, raising the max hit count to 66. Using the skill point-blank during these modes is thus entirely beneficial.
*When using <font color="green">Reactive</font> or <font color="gray">Fusion</font> mode, if an enemy is between the large field and you, they will typically take 2 additional pre-field damage hits, and rarely one or both of these 2 additional hits will cause more homing projectiles to show up, raising the max hit count to 66. Using the skill point-blank during these modes is thus entirely beneficial.
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 10/30 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((317*0.25*30) + (634*0.25*60))*1.44}}}}% ({{formatnum:{{#expr: ((102*0.25*30) + (204*0.25*60))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it slightly better than '''Spectrum''' mode for single targets.
**For some reason, in either of these modes, standing with your back to an enemy causes the pre-field beam to deal damage to the enemy directly behind you as if it's already passed through the Reactive/Fusion field, dealing 10/30 additional hits. These hits are relatively weak, as they do not gain the large field's bonus from the skill itself. The most damage this skill can do using this trick is {{formatnum:{{#expr: ((317*0.25*30) + (634*0.25*60))*1.44}}}}% ({{formatnum:{{#expr: ((102*0.25*30) + (204*0.25*60))*1.44}}}}% in PvP) Magical Damage while Awakened, with the '''Heavy''' trait and in '''Fusion''' mode, making it slightly better than '''Spectrum''' mode for single targets.
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==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Eve updates-table"
{| class="colortable-Eve updates-table" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan="2" |Date!! colspan="2" |Changes
|-
|-
! KR !! NA !! PvE !! PvP
!KR!!NA!!PvE!!PvP
|-
|-
| 01/26/2012 || 04/03/2013 || colspan=2 align="left" |  
| 01/26/2012||04/03/2013 || colspan="2" align="left" |
*'''Giga Stream''' added.
*'''Giga Stream''' added.
|-
|-
| 03/29/2012 || - || colspan=2 align="left" |  
|03/29/2012||-|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 11/06/2014 || 04/29/2015 || colspan=2 align="left" |  
|11/06/2014||04/29/2015|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/20/2015 || - || colspan=2 align="left" |  
|04/20/2015||-|| colspan="2" align="left" |
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
*{{nerf|Skill's hitbox changes to follow the visual effect, so the hitbox becomes smaller.}}
|-
|-
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |  
|04/21/2016||05/18/2016|| colspan="2" align="left" |
*{{buff|"'''Useful'''" attribute effect increased.}}
*{{buff|"'''Useful'''" attribute effect increased.}}
*'''Haste''' trait changed to '''Heavy'''.
*'''Haste''' trait changed to '''Heavy'''.  
|-
|-
| 06/30/2016 || 07/13/2016 || colspan=2 align="left" |  
|06/30/2016||07/13/2016|| colspan="2" align="left" |
*'''Useful''' trait changed to '''Light'''.
*'''Useful''' trait changed to '''Light'''.
|-
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |  
|01/12/2017||01/24/2017 || colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 03/16/2017 || - || colspan=2 align="left" |  
|03/16/2017||-|| colspan="2" align="left" |
*Fixed issue where [Enhanced] effect not work.
*Fixed issue where [Enhanced] effect not work.
|-
|-
| 04/27/2017 || 05/10/2017 || align="left" |  
|04/27/2017||05/10/2017|| align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
| align="left" |  
| align="left" |
*None
*None
|-
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
|07/27/2017||08/09/2017|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |  
|02/22/2018|| rowspan="2" |04/18/2018|| colspan="2" align="left" |
*{{nerf|'''Damage''' decreased.}}
*{{nerf|'''Damage''' decreased.}}
|-
|-
| 04/05/2018 || colspan=2 align="left" |  
|04/05/2018|| colspan="2" align="left" |
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 01/17/2019 || 02/20/2019 || colspan=2 align="left" |  
|01/17/2019||02/20/2019|| colspan="2" align="left" |
*Reactive, Fusion Mode homing AI adjusted.
*Reactive, Fusion Mode homing AI adjusted.
|-
|-
| 08/14/2019 || 08/28/2019 || colspan=2 align="left" |
|08/14/2019||08/28/2019|| colspan="2" align="left" |
*{{buff|Cooldown decreased.}}
*{{buff|Cooldown decreased.}}
|-
|-
| 03/12/2020 || 04/08/2020 || colspan=2 align="left" |
|03/12/2020||04/08/2020|| colspan="2" align="left" |
*{{buff|Changed so you can move faster after casting skill.}}
*{{buff|Changed so you can move faster after casting skill.}}
*{{buff|'''Damage''' increased.}}
*{{buff|'''Damage''' increased.}}
|-
|-
| 03/27/2021 || - || colspan=2 align="left" |  
|03/27/2021||-|| colspan="2" align="left" |
*{{buff|Skill cast speed increased by 30%.}}
*{{buff|Skill cast speed increased by 30%.}}
|-
|-
| 07/21/2022 || 08/17/2022 || colspan=2 align="left" |  
|07/21/2022||08/17/2022|| colspan="2" align="left" |
*{{buff|Reduced '''Beam''''s knockback distance.}}
*{{buff|Reduced '''Beam''''s knockback distance.}}
*{{buff|The second half of the hits is changed to not launch enemies away.}}
*{{buff|The second half of the hits is changed to not launch enemies away.}}
|-
|-
| 03/30/2023 || - || colspan=2 align="left" |  
|03/30/2023||-|| colspan="2" align="left" |
*Skill features changed.  
*Skill features changed.  
*The way the skill reacts to Force Fields is changed.
*The way the skill reacts to Force Fields is changed.
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<br>
<br>


==Alternative Names ==
==Alternative Names==
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Eve}}
|Color={{ColorSel|CharLight|Eve}}