Supreme Punishment/ModA: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Due to the demon rifts covering a large area, most enemies only take hits from two of them. This version deals two hits per '''Demon Crash''' however, making most enemies take 4 hits per wave.
*Due to the demon rifts covering a large area, most enemies only take hits from two of them. This version deals two hits per '''Demon Crash''' however, making most enemies take 4 hits per wave.
**As with the [[Supreme Punishment|regular version]], the '''Demon Explosions''' have a shared hitbox and hit a maximum of 8 times per wave. Most enemies take about 6 hits.
**As with the [[Supreme Punishment|regular version]], the '''Demon Explosions''' cannot hit at the same time. It is possible to desync them under certain circumstances however, such as a moving target or the presence of irregular platforms.
*The skill itself can cause frame drops on its own when it is cast, and persists longer than the regular version due to the repeated demon summoning waves.
*The skill itself can cause frame drops on its own when it is cast, and persists longer than the regular version due to the repeated demon summoning waves.
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