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Mecha Drop/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
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{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Mecha Drop|Heavy, Critical|cd=21|mp=300}}
|-
! colspan=2 | Heavy Mecha Drop !! colspan=3 | Absorbing Mecha Drop
|-
! Attribute Effect !! Cooldown !! Attribute Effect
|-
| {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}}
|}
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| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |  
| 03/25/2021 || 04/28/2021 || colspan=2 align="left" |  
*Land Runners will only explode after reaching the floor at the same height the skill was cast from.
*Land Runners will only explode after reaching the floor at the same height the skill was cast from.
|-
| 05/27/2021 || 06/23/2021 || colspan=2 align="left" |
*'''Absorbing''' trait changed to '''Critical'''.
|-
|-
| 05/28/2022 || 06/08/2022 || colspan=2 align="left" |  
| 05/28/2022 || 06/08/2022 || colspan=2 align="left" |  
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