Stasis Field/ModA: Difference between revisions
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{{ForceSkillTabs | {{ForceSkillTabs | ||
|Character=Add | |Character=Add | ||
}} | }} | ||
{{#ev:youtube|A9Ht_iCSO3s|400|right}} | {{#ev:youtube|A9Ht_iCSO3s|400|right}} | ||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force| | | {{Force|PsychicTracerSkill6.png}} | ||
| {{SkillType|SA|B | | {{SkillType|SA|B|M}} Emit electrostatic field on both sides. | ||
|- | |- | ||
| | | | ||
| {{SkillText|DP Recovery| | | {{SkillText|DP Recovery|60}} | ||
|- | |- | ||
| | | | ||
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! Class !! Level Required !! Skill Requirement | ! Class !! Level Required !! Skill Requirement | ||
|- | |- | ||
| [[Doom Bringer]] || 99 || | | [[Doom Bringer]] || 99 || {{mr|Stasis Field}} | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add" | ||
|- | |- | ||
! Mode !! Electromagnetic Field (Magical) !! Max Hits !! MP Usage !! Cooldown | ! Mode !! Electromagnetic Field (Magical) !! Max Hits !! MP Usage !! DP Recovery<br>(During Dissolution) !! Cooldown | ||
|- | |- | ||
| | | {{PvE}} || 2181% || rowspan=2 | 12 (6 on each side) || rowspan=2 | 300 MP || rowspan=2 | 60 DP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 787% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}} | {{Traits|Add|Stasis Field|Heavy, Gigantic||130|cd=22}} | ||
<br> | <br> | ||
== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{Columns| | {{Columns| | ||
<div> | <div> | ||
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|pvp_dmg=787 | |pvp_dmg=787 | ||
|avg_hits=4 | |avg_hits=4 | ||
|hits= | |hits=6 | ||
|heavy=true | |heavy=true | ||
}} | }} | ||
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</div> | </div> | ||
}} | }} | ||
*Average hit count is 4 hits. | *Average hit count is 4 hits. | ||
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| {{Check|N}} | | {{Check|N}} | ||
|} | |} | ||
<br> | |||
== Related Skills == | |||
{{SkillTable | |||
| | |||
PsychicTracerPassive2.png; Particle Storm; | |||
DoomBringerPassive1.png; Blood Boil; | |||
}} | |||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*The skill does not push targets, applying hitstun in place. | *The skill does not push targets, applying hitstun in place. | ||
*On most average-sized targets, the attack will deal an average of 4 hits. | *On most average-sized targets, the attack will deal an average of 4 hits. | ||
*The '''Gigantic''' trait in the NA server is written as "Attack Range Increase". In this case, the Electromagnetic Fields have a increase in vertical height while still traveling the same distance. | |||
<br> | |||
== Gallery == | |||
<gallery> | |||
File:StatisModGigantic.png|Gigantic Trait size difference. | |||
</gallery> | |||
<br> | <br> | ||
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*'''[Mod] Stasis Field''' added. | *'''[Mod] Stasis Field''' added. | ||
|- | |- | ||
| 03/30/2023 || | | 03/30/2023 || 04/26/2023 || colspan=2 align="left" | | ||
*'''Light''' trait changed to '''Heavy'''. | *'''Light''' trait changed to '''Heavy'''. | ||
*{{buff|'''Damage''' increased.}} | *{{buff|'''Damage''' increased.}} |