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! rowspan="2" |Per Sword | ! rowspan="2" |Per Sword | ||
! rowspan="2" |Sword Count | ! rowspan="2" |Sword Count | ||
! rowspan="2" |Slash Count<br | ! rowspan="2" |{{Tt|Slash Count<br>(Per Sword)|Cannot overlap. See Tips and Details}} | ||
! colspan="2" |{{Se|912|Outburst|4=ed}} | ! colspan="2" |{{Se|912|Outburst|4=ed}} | ||
|- | |- | ||
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|'''{{PvE}}'''||500%|| rowspan="2" |5 | |'''{{PvE}}'''||500%|| rowspan="2" |5 | ||
| rowspan="2" |4 | | rowspan="2" |4 | ||
| rowspan="2" | | | rowspan="2" |8 | ||
|10% | |10% | ||
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds | | rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds | ||
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|'''{{PvE}}'''|| 600%|| rowspan="2" |5 | |'''{{PvE}}'''|| 600%|| rowspan="2" |5 | ||
| rowspan="2" |4 | | rowspan="2" |4 | ||
| rowspan="2" | | | rowspan="2" |8 | ||
|10% | |10% | ||
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds | | rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds | ||
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==Tips and Details== | ==Tips and Details== | ||
* Each sword contains | * Each sword contains 8 individual slashes that deal damage, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of scratches, and 1 hit per sword from every next odd scratch. Even scratches are skipped entirely. | ||
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]]. | * The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]]. | ||