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Outburst: Difference between revisions

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! rowspan="2" |Per Sword
! rowspan="2" |Per Sword
! rowspan="2" |Sword Count
! rowspan="2" |Sword Count
! rowspan="2" |Slash Count<br />(per Sword)
! rowspan="2" |{{Tt|Slash Count<br>(Per Sword)|Cannot overlap. See Tips and Details}}
! colspan="2" |{{Se|912|Outburst|4=ed}}
! colspan="2" |{{Se|912|Outburst|4=ed}}
|-
|-
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|'''{{PvE}}'''||500%|| rowspan="2" |5
|'''{{PvE}}'''||500%|| rowspan="2" |5
| rowspan="2" |4
| rowspan="2" |4
| rowspan="2" |4
| rowspan="2" |8
|10%
|10%
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds
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|'''{{PvE}}'''|| 600%|| rowspan="2" |5
|'''{{PvE}}'''|| 600%|| rowspan="2" |5
| rowspan="2" |4
| rowspan="2" |4
| rowspan="2" |4
| rowspan="2" |8
|10%
|10%
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds
| rowspan="2" |15 Seconds|| rowspan="2" |300 MP|| rowspan="2" |21 Seconds
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==Tips and Details==
==Tips and Details==


* Each sword contains 4 individual slashes that deal damage, but they unfortunately can't deal damage at the same time, resulting in the skill only being capable of dealing 5 hits per sword from the first batch of slashes, then 1 hit each until the end.
* Each sword contains 8 individual slashes that deal damage, but they unfortunately can't deal damage at the same time, resulting in the skill dealing 5 hits per sword from the first batch of scratches, and 1 hit per sword from every next odd scratch. Even scratches are skipped entirely.
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]].
* The hitbox cannot be desynced because it doesn't interact with the ground in any way, as opposed to [[Mecha Drop]].