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Junk Track/ModA: Difference between revisions

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==Tips and Details==
==Tips and Details==
*Contrary to the normal version, the drill doesn't deal any damage on the initial cast for 1.2 seconds, then proceeds to explode constantly.
*At the end of the initial animation, the drill gets kicked by [[Eve]] and moves forward with a high speed, following curved paths. Hitting any monster or an obstacle will cause the drill to drastically slow down to inflict more hits, just like [[Cour de Monde]].
**However, due to the drill's rather low vertical range and its speed when hitting, it is not considered a good clearing skill in endgame content.
*[[Eve]]'s animation will be a bit longer than the normal version due to performing the kick. In exchange, this skill is capable of dealing more damage.
**Only large targets, such as [[Birth of Origin|King of Abyss]], will be able to take full damage from the skill when awakened.
*If used in air, the grinder will stay at a constant height, regardless of touching platforms or not.
*The explosions are capable of dealing splash damage on tightly stacked groups of enemies.
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