Flying Kite: Difference between revisions

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m (Text replacement - "Spirit Energy" to "Energy")
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__NOTOC__{{Languages|Flying Kite}}
__NOTOC__{{Languages|Flying Kite}}
<div style="float: right;">{{#ev:youtube|ZtUdr6kvdY0|400}}</div>
{{#ev:youtube|ZtUdr6kvdY0|400|right}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
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|{{SkillText|EnergyConsume|FlyingKite}}
| {{SkillText|EnergyConsume|FlyingKite}}
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== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ara"
{{Damage|true|Ara
|-
|dmg=2884, 734
! rowspan=2 | Mode !! colspan=2 | Base
|pvp_dmg=732, 187
|-
|hits=1, 11
! Normal !! Heavy
|heavy=true
|-
}}
| {{PvE}}
| {{formatnum:{{#expr: 2884 + 734*11}}}}% || {{formatnum:{{#expr: (2884 + 734*11)*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 732 + 187*11}}}}% || {{formatnum:{{#expr: (732 + 187*11)*1.44}}}}%
|}
*Damage assumes a single target with no additional Spirit Orbs gained.
*Damage assumes a single target with no additional Spirit Orbs gained.
<br>
<br>


== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|
| width="40" | [[File:SDTrans5.png]]
SDTrans5.png; Valor and Devotion Locked-Trans2;
| align="center" width="150" | [[Valor and Devotion]] {{Locked Skill|Trans2}}
VisPassive1.png; Time of Enlightenment;
| width="40" | [[File:VisPassive1.png]]
VisPassive2.png; Flow of Chi;
| align="center" width="150" |  [[Time of Enlightenment]]
}}
| width="40" | [[File:VisPassive2.png]]
| align="center" width="150" |  [[Flow of Chi]]
|}
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<br>


== Tips and Details ==
== Tips and Details ==
<div style="float: right;">{{#ev:youtube|uqkvQHNhbWA|400}}</div>
{{#ev:youtube|uqkvQHNhbWA|400|right}}
*While 10 energy is required to cast the skill, it will only consume 1 energy per battering strike. If no more enemies are in range, the skill will stop early without consuming all 10 energy.
*While 10 energy is required to cast the skill, it will only consume 1 energy per battering strike. If no more enemies are in range, the skill will stop early without consuming all 10 energy.
**If there are no targets in range upon casting the skill, one strike will still be performed in place, consuming 1 energy.
**If there are no targets in range upon casting the skill, one strike will still be performed in place, consuming 1 energy.
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