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Circle Flame: Difference between revisions

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| style="border-style: solid; border-width: 1px;" rowspan="1" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" rowspan="1" | '''Skill Lv'''  
| style="border-style: solid; border-width: 1px;" colspan="1" | '''Numbers of fireballs'''<br>  
| style="border-style: solid; border-width: 1px;" colspan="1" | '''Max Hits'''<br>  
| style="border-style: solid; border-width: 1px;" colspan="1" | '''Damage'''<br>
| style="border-style: solid; border-width: 1px;" colspan="1" | '''Damage'''<br>
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| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | 1  
| style="border-style: solid; border-width: 1px;" | One hit of the fireball does 100% Magical Damage. Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | <br>
| style="border-style: solid; border-width: 1px;" | 100% per hit<br>
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| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | 2  
| style="border-style: solid; border-width: 1px;" | One hit of the fireball does 110% Magical Damage. Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | <br>
| style="border-style: solid; border-width: 1px;" | 110% per hit<br>
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| style="border-style: solid; border-width: 1px;" | 3 (M)  
| style="border-style: solid; border-width: 1px;" | 3 (M)  
| style="border-style: solid; border-width: 1px;" | One hit of the fireball does 120% Magical Damage. Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | Deals up to 6 hits.
| style="border-style: solid; border-width: 1px;" | <br>
| style="border-style: solid; border-width: 1px;" | 120% per hit<br>
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| style="border-style: solid; border-width: 1px;" | 4<br>  
| style="border-style: solid; border-width: 1px;" | 4<br>  
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== Skill Note ==
Damage of each fireball increase by 10%.


== Additional Notes  ==
== Additional Notes  ==


*
*Very useful for combos, even some combos can only be pulled off with this skill.


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