Air Mecha: Gale Force: Difference between revisions
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Text replacement - "'''{{PvE}}'''" to "{{PvE}}"
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}") |
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| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 81% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 22% || 20% of the caster | | '''{{PvP}}''' || 22% || 20% of the caster | ||
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| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 97% || rowspan=2 | 40 || 100% of the caster || rowspan=2 | 60 Seconds || rowspan=2 | 200 MP || rowspan=2 | 18 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 26% || 20% of the caster | | '''{{PvP}}''' || 26% || 20% of the caster | ||
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| colspan="8" | '''Normal''' | | colspan="8" | '''Normal''' | ||
|- | |- | ||
| | | {{PvE}} || 97% || 81% || 855% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1 | ||
|- | |- | ||
| '''{{PvP}}''' || 22% || 22% || 205% | | '''{{PvP}}''' || 22% || 22% || 205% | ||
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| colspan="8" | '''[Enhanced]''' | | colspan="8" | '''[Enhanced]''' | ||
|- | |- | ||
| | | {{PvE}} || 116% || 97% || 1026% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 1 | ||
|- | |- | ||
| '''{{PvP}}''' || 27% || 26% || 246% | | '''{{PvP}}''' || 27% || 26% || 246% | ||
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! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ||
|- | |- | ||
| | | {{PvE}} | ||
| {{#var: total_damage}} | | {{#var: total_damage}} | ||
| {{#var: total_damage_heavy}} | | {{#var: total_damage_heavy}} | ||
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! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ||
|- | |- | ||
| | | {{PvE}} | ||
| {{#var: gun_total_damage}} | | {{#var: gun_total_damage}} | ||
| {{#var: gun_total_damage_heavy}} | | {{#var: gun_total_damage_heavy}} |