Exciting Crash: Difference between revisions
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__NOTOC__{{Languages|Exciting Crash}} | __NOTOC__{{Languages|Exciting Crash}} | ||
{{#ev:youtube|jwmvA81L2cc|400|right}} | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| [[File:DCTrans3.png]] | | [[File:DCTrans3.png]] | ||
| {{SkillType|SA|S}} Fire an exploding cannonball. Enemies hit by the cannonball will receive a | | {{SkillType|SA|S}} Fire an exploding cannonball. Enemies hit by the cannonball will receive a {{se|262|Silver Shooter's Mark||ed}} debuff. Hitting an enemy with the debuff using magic bullet attacks will increase the amount of awakening charge you gain per hit. | ||
|- | |- | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung" | ||
|- | |- | ||
! rowspan=2 | Mode !! rowspan=2 | Cannonball Blast | ! rowspan=2 | Mode !! rowspan=2 | Cannonball Blast (Magical) !! colspan=2 | {{se|262|Silver Shooter's Mark||ed}} !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Awakening Charge Increase<br>(When | ! Caster Awakening Charge Speed Increase<br>(When Attacking With Silver Shooters) !! Duration | ||
|- | |- | ||
| colspan="7" | '''Normal''' | | colspan="7" | '''Normal''' | ||
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| {{PvE}} || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | {{PvE}} || 4657% || rowspan=2 | 225% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1494% | ||
|- | |- | ||
| colspan="7" | '''[Enhanced]''' | | colspan="7" | '''[Enhanced]''' | ||
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| {{PvE}} || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | | {{PvE}} || 4657% || rowspan=2 | 300% || rowspan=2 | 10 Seconds || rowspan=2 | 1 || rowspan=2 | 200 MP || rowspan=2 | 15 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 1494% | ||
|} | |} | ||
<br> | <br> | ||
== [[Skill Traits]] == | == [[Skill Traits]] == | ||
{| | {{Traits|Chung|Exciting Crash|Heavy, Reversed|cd=15|mp=200}} | ||
| | |||
| | |||
<br> | <br> | ||
== Total Damage == | == Total Damage == | ||
{| | {{Damage|true|Chung | ||
|dmg=4657 | |||
|pvp_dmg=1494 | |||
|heavy=true | |||
}} | |||
| | |||
| | |||
<br> | <br> | ||
== Related Skills == | == Related Skills == | ||
{ | {{SkillTable | ||
| | |Gas_Piston_System.png; Gas Piston System Locked-Expert; | ||
FPPhantom_Shooter.png; Phantom Shooter; | |||
}} | |||
<br> | <br> | ||
==Tips and Details== | ==Tips and Details== | ||
*The Cannonball | *The '''Cannonball Blast''' occurs when the skill collides with an enemy or travels a set distance, roughly 3/4 of a screen. | ||
**All targets within the range of the blast will receive damage and the | **All targets within the range of the blast will receive damage and the {{se|262|Silver Shooter's Mark||tt=no}}. As such, it's effective against tightly-packed mobs. | ||
**The blast maintains its hitbox for as long as the blast visual effects remain. | **The blast maintains its hitbox for as long as the blast visual effects remain. | ||
**The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis. | **The blast also has a sphere-shaped hitbox, allowing it to hit enemies nearby across the Z-axis. | ||
*The | *The {{se|262|Silver Shooter's Mark||tt=no}} Awakening Charge Increase also applies to other characters on the [[Fatal Phantom]] path if they are attacking the marked target. | ||
*This skill can be deflected and countered by [[Compact Counter]], [[Counter Attack]] or [[Kinetic Bombardment|Pulse Shield]]. | *This skill can be deflected and countered by [[Compact Counter]], [[Counter Attack]] or [[Kinetic Bombardment|Pulse Shield]]. | ||
**The deflected skill can hit you if you're far away | **The deflected skill can hit you if you're far enough away. | ||
<br> | <br> | ||