Neuroanatomy: Difference between revisions
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3/27 balance patch changes
Shironsaki (talk | contribs) m (Text replacement - "'''{{PvE}}'''" to "{{PvE}}") |
(3/27 balance patch changes) |
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|{{SkillType|P}} Combine different fields of research to create an entirely new result. | |{{SkillType|P}} Combine different fields of research to create an entirely new result. | ||
Recover DP when using DP Recovery even while in Dynamo Configuration Mode (Awakening).<br>Using Neuroanatomy Skills will increase | Recover DP when using DP Recovery even while in Dynamo Configuration Mode (Awakening).<br>Using Neuroanatomy Skills will increase Critical and Maximize stat. | ||
Neuroanatomy Skill: [[Ambulance]], [[Radio Knife]], [[Code Yellow]], [[Physical Therapy]], [[Defibrillator]] | Neuroanatomy Skill: [[Ambulance]], [[Radio Knife]], [[Code Yellow]], [[Physical Therapy]], [[Defibrillator]] | ||
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{| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| class="colortable-Add" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan="2" |Skill Level!! rowspan="2" |Level Required!! colspan=" | ! rowspan="2" |Skill Level!! rowspan="2" |Level Required!! colspan="3" |{{se|911|Neuroanatomy}} | ||
|- | |- | ||
!Critical Increase {{Stat| | !Critical Increase {{Stat|m}} | ||
!Maximize Increase {{Stat|m}} | |||
!Duration | !Duration | ||
|- | |- | ||
| colspan= | | colspan=5 |{{PvE}} | ||
|- | |- | ||
| align="left" |1 || 99 || 20% | | align="left" |1 || 99 || 20% || 20% | ||
| 20 Seconds | | 20 Seconds | ||
|- | |- | ||
| colspan= | | colspan=5 |{{PvP}} | ||
|- | |- | ||
| align="left" |1 || 99 || 20% | | align="left" |1 || 99 || 20% || 20% | ||
| 10 Seconds | | 10 Seconds | ||
|} | |} | ||
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|10/27/2022||11/23/2022|| colspan="2" align="left" | | |10/27/2022||11/23/2022|| colspan="2" align="left" | | ||
*'''Neuroanatomy''' added. | *'''Neuroanatomy''' added. | ||
|- | |||
|02/29/2024||03/27/2024|| colspan="2" align="left" | | |||
*'''Critical Increase''' calculation method changed. | |||
*{{buff|Maximize Increase effect added.}} | |||
|} | |} | ||
</br> | </br> |