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Heavy Field/ModA: Difference between revisions

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Text replacement - "{{ADSquareSkill}}" to ""
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{{ForceSkillTabs
{{ForceSkillTabs
|Character=Chung
|Character=Chung
|Skill=Heavy Field
}}
}}
<div style="float: right;">{{#ev:youtube|xEzPJ0jKchE|400}}</div>
{{#ev:youtube|xEzPJ0jKchE|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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|}
<br>
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{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Centurion]] || 99 || [[Camilla#Others|[Force] Heavy Field (A)]]
| [[Centurion]] || 99 || {{mr|Heavy Field}}
|}
|}
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Field<br>(Magical) !! colspan=2 | {{se|341|Heavy Field||ed}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Field (Magical) !! colspan=2 | {{se|341|Heavy Field||ed}} !! rowspan=2 | {{se||Flattened}} Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Enemy Damage Received Increase !! Duration
! Received Damage Increase {{Stat|M|RD}} !! Duration
|-
|-
| {{PvE}} || 5834% || rowspan=2 | 10% || rowspan=2 | 10 Seconds || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
| {{PvE}} || 5834% || rowspan=2 | 20% || rowspan=2 | 10 Seconds || rowspan=2 | 1 Second || rowspan=2 | 240 MP || rowspan=2 | 22 Seconds
|-
|-
| '''{{PvP}}''' || 2111%
| {{PvP}} || 2111%
|}
|}
*Field prevents enemies from dashing or jumping.
*Heavy Field will also Flattens targets briefly upon casting.
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<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{{Traits|Chung|Heavy Field|Gigantic, Heavy|130|cd=22}}
|-
! Gigantic Heavy Field !! colspan=2 | Heavy Heavy Field
|-
! rowspan=2 | Attribute Effect !! rowspan=2 | Attribute Effect !! Details
|-
! Cooldown
|-
| {{SkillText|Gigantic|130}} || {{SkillText|Heavy|144|120}} || 26.4 Seconds
|}
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<br>


== Total Damage ==
==Extra Information==
=== Total Damage ===
{{Damage|true|Chung
|dmg=5834
|pvp_dmg=2111
|heavy=true
}}
 
=== Miscellaneous ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Base
! Affected By Action Speed
|-
|-
! Normal !! Heavy
| {{Check|N}}
|-
| {{PvE}}
| {{formatnum:{{#expr: 5834}}}}% || {{formatnum:{{#expr: 5834*1.44}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 2111}}}}% || {{formatnum:{{#expr: 2111*1.44}}}}%
|}
|}
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable|
|-
Reload.png; Reload Mastery;
| width="40" | [[File:Reload.png]]
}}
| align="center" width="150" | [[Reload Mastery]]
|}
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== Tips and Details ==
== Tips and Details ==
*'''Enemy Damage Received Increase''' is additive to the All Damage multiplier.
*{{se|341|Heavy Field||ed}} additionally prevents enemies from dashing or jumping.
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== Old Version ==
== Old Version ==
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! Description  
! Description  
|-
|-
|{{#ev:youtube|OfTNNAWgJx0|300}}
|<!--{{#ev:youtube|-|300}}-->
|Between its initial release and the 08/01/2019 KR Patch, '''[Mod] Heavy Field''' used to deal multiple hits over its duration.
|Between its initial release and the 08/01/2019 KR Patch, '''[Mod] Heavy Field''' used to deal multiple hits over its duration.
|}
|}
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| 03/24/2022 || colspan=2 align=left |
| 03/24/2022 || colspan=2 align=left |
*{{nerf|No longer affected by Action Speed.}}
*{{nerf|No longer affected by Action Speed.}}
|-
| 01/18/2024 || 01/31/2024 || colspan=2 align="left" |
*{{buff|{{se|341|Heavy Field||ed}} '''Received Damage Increase ''' increased.}}
|}
|}
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