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Awakened Will: Iron Paladin: Difference between revisions

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| [[File:IPTrans4.png]]
| [[File:IPTrans4.png]]
| {{SkillType|P}} Increase the amount of MP gain and awakening charge speed while being attacked in Heavy Stance and the {{CX}} attack performed in Heavy Stance does not consume any cannonballs.
| {{SkillType|P}} Increase the amount of MP gain and awakening charge speed while being attacked in [[Freiturnier#Heavy Stance|Heavy Stance]] and the {{CX}} attack performed in Heavy Stance does not consume any cannonballs.<br><br>Increase Movement and Jump Speed, and also damage to Boss Monsters. {{CDR}}{{CX}} and {{CDRU}}{{CX}} attacks no longer use cannonballs.
 
Increase Movement and Jump Speed, and also damage to Boss Monsters. {{CDR}}{{CX}} and {{CDRU}}{{CX}} attacks no longer use cannonballs.
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When attacked during Heavy Stance !! rowspan=2 | Movement/Jump Speed Increase !! rowspan=2 | Boss Damage Increase
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | When Attacked during [[Freiturnier#Heavy Stance|Heavy Stance]] !! rowspan=2 | Movement / Jump Speed Increase {{stat|m}} !! rowspan=2 | Damage Dealt to Boss Monsters Increase
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! MP Gain Increase !! Awakening Charge Speed Increase
! MP Gain Increase !! Awakening Charge Speed Increase
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| Heavy Stance {{CIO|X}}
| Heavy Stance {{CIO|X}}
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== Tips and Details ==
*Movement / Jump Speed Increase buff is multiplicative.
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