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Flexible Mind: Difference between revisions

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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points
|- class="charlight-Laby"
|- class="charlight-Laby"
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase {{stat|a}}
|-
|-
| colspan="8" | {{PvE}}/{{PvP}}
| colspan="8" | {{PvE}}/{{PvP}}
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! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! rowspan=2 | Sentimental Point Recovery<br>(Upon using a Special Active Skill) !! colspan=4 | Sentimental Point Consumption<br>(While Awakened) !! Skills consuming Sentimental Points
|- class="charlight-Laby"
|- class="charlight-Laby"
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase
! Flexibility Skills !! Tenacity Skills !! Strength Skills !! Bravery Skills !! Critical Damage Increase {{stat|a}}
|-
|-
| colspan="8" | {{PvE}}
| colspan="8" | {{PvE}}
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== Tips and Details ==
== Tips and Details ==
*Sentimental Points will be gained from this passive at the end of a skill's casting animation, so you must already have the required amount available before using a skill to gain the Critical Damage Increase.
*Sentimental Points will be gained from this passive at the end of a skill's casting animation, so you must already have the required amount available before using a skill to gain the Critical Damage Increase.
*The Critical Damage Increase is additive.
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