Rising Shot: Difference between revisions
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| | | {{color|#FFCC00|Silver Bullet|b=1}} | ||
*Increases normal bullet command's damage by 15% for 15 | *Increases normal bullet command's damage by 15% for 15 seconds. | ||
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
|- | |- | ||
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) | ! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=2 | {{se|269|Silver Bullet}} !! colspan=4 | Max Hits !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown | ||
|- | |- | ||
! Revolver !! Musket !! Auto-gun !! Hand Cannon !! | ! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Bullet Commands Damage Increase !! Duration !! Revolver !! Musket !! Auto-guns !! Hand Cannon | ||
|- | |- | ||
| colspan=13 | '''Normal''' | | colspan=13 | '''Normal''' | ||
|- | |- | ||
| {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | | | {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | 15% || rowspan=2 | 15 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 30 ECP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| {{PvP}} || 247% || 230% || 103% || 287% | | {{PvP}} || 247% || 230% || 103% || 287% | ||
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| colspan=13 | '''[Enhanced]''' | | colspan=13 | '''[Enhanced]''' | ||
|- | |- | ||
| {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | | | {{PvE}} || 731% || 650% || 292% || 849% || rowspan=2 | 25% || rowspan=2 | 20 Seconds || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 35 ECP || rowspan=2 | 6 Seconds | ||
|- | |- | ||
| {{PvP}} || 247% || 230% || 103% || 287% | | {{PvP}} || 247% || 230% || 103% || 287% | ||
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== Extra Information == | == Extra Information == | ||
=== Total Damage === | === Total Damage === | ||
{{Damage | |||
|dmg=731 | |||
|pvp_dmg=247 | |||
|empowered=true | |||
|prefix=revolver | |||
}} | |||
{{Damage | |||
|dmg=650 | |||
|pvp_dmg=230 | |||
|empowered=true | |||
|prefix=musket | |||
}} | |||
{{Damage | |||
|dmg=292 | |||
|pvp_dmg=103 | |||
|hits=3 | |||
|empowered=true | |||
|prefix=autogun | |||
}} | |||
{{Damage | |||
|dmg=849 | |||
|pvp_dmg=287 | |||
|empowered=true | |||
|prefix=cannon | |||
}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose" | ||
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! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Revolver !! Musket !! Auto-gun !! Hand Cannon | ! Revolver !! Musket !! Auto-gun !! Hand Cannon !! Revolver !! Musket !! Auto-gun !! Hand Cannon | ||
|- | |- | ||
| {{PvE}} | | {{PvE}} || {{#var: revolver_total_damage}} || {{#var: musket_total_damage}} || {{#var: autogun_total_damage}} || {{#var: cannon_total_damage}} || {{#var: revolver_total_damage_empowered}} || {{#var: musket_total_damage_empowered}} || {{#var: autogun_total_damage_empowered}} || {{#var: cannon_total_damage_empowered}} | ||
| {{ | |||
|- | |- | ||
| {{PvP}} | | {{PvP}} || {{#var: revolver_total_damage_pvp}} || {{#var: musket_total_damage_pvp}} || {{#var: autogun_total_damage_pvp}} || {{#var: cannon_total_damage_pvp}} || {{#var: revolver_total_damage_empowered_pvp}} || {{#var: musket_total_damage_empowered_pvp}} || {{#var: autogun_total_damage_empowered_pvp}} || {{#var: cannon_total_damage_empowered_pvp}} | ||
| {{ | |||
|} | |} | ||
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{| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| valign="top" | | | valign="top" | | ||
===[[Black Massacre]]=== | ===[[Black Massacre]]=== | ||
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Bloodia3.png; Revolver Mastery; | Bloodia3.png; Revolver Mastery; | ||
Bloodia9.png; Chain Powder; | Bloodia9.png; Chain Powder; | ||
CRPassive3.png; Death by Revolver; | CRPassive3.png; Death by Revolver Locked-Expert; | ||
CrRTrans5.png; Frenzy Locked-Trans2; | |||
}} | }} | ||
| valign="top" | | | valign="top" | | ||
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VakPassive.png; Battlefield Angel; | VakPassive.png; Battlefield Angel; | ||
FYPassive1.png; Arsenal Reinforcement; | FYPassive1.png; Arsenal Reinforcement; | ||
FYTrans5.png; Enhance Equipment Locked-Trans2 | FYTrans5.png; Enhance Equipment Locked-Trans2; | ||
}} | }} | ||
| valign="top" | | | valign="top" | | ||
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{{SkillTable | {{SkillTable | ||
|i=1| | |i=1| | ||
Prime Operator - Passive 1.png; Mecha Control | Prime Operator - Passive 1.png; Mecha Control; | ||
}} | }} | ||
|}<br> | |} | ||
<br> | |||
== Tips and Details == | == Tips and Details == | ||
*The {{se|269|Silver Bullet}} buff is indicated by | *The {{se|269|Silver Bullet|tt=no}} buff is indicated by your bullets turning bright blue. | ||
*The buff will apply before | *The buff will apply before the attack, even if you fail to complete the animation. | ||
*This buff applied by this skill changes the bullet type and will replace the buff applied by either [[Blazing Bullet]] or [[Freezing Bullet]]. | *This buff applied by this skill changes the bullet type and will replace the buff applied by either [[Blazing Bullet]] or [[Freezing Bullet]]. | ||
<br> | <br> |