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FM-92 MK2 Lancer SW/ModA: Difference between revisions

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|Character=Rose
|Character=Rose
}}
}}
<div style="float: right;">{{#ev:youtube|YJCw6FCTtjI|400}}</div>
{{#ev:youtube|YJCw6FCTtjI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| {{Force|StormTrooper4.png}}
| {{Force|StormTrooper4.png}}
| {{SkillType|SA|T|M}} Shoots a lancer in the air. The lancer breaks into pieces and drops a wide range of multiple bombs inflicting damage and creating an ice zone.
| {{SkillType|SA|T|M}} Shoots a lancer in the air. The lancer breaks into pieces and drops a wide range of multiple bombs inflicting damage and creating an ice zone.
Enemies in the ice zone are dealt continuous damage and have their movement/jump speed and defense decreased.
Enemies in the ice zone are dealt continuous damage and have their Movement/Jump Speed and defense decreased.
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| class="colortable-Rose" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Rose|FM-92 MK2 Lancer SW|Killing Blow (2), Light|30|effects={{se|104|Ice Zone||ed}} Movement/Jump Speed Decrease: 65%<br>{{se|104|Ice Zone||ed}} Physical/Magical Defense Decrease: 26%|mp=100}}
|-
! colspan=3 | Killing Blow (2) FM-92 MK2 Lancer SW !! colspan=2 | Light FM-92 MK2 Lancer SW
|-
! rowspan="2" |Attribute Effect!! colspan="2" |{{se|104|Ice Zone||ed}}!! rowspan="2" |Attribute Effect!! rowspan="2" |MP Usage
|-
!Movement Speed, Jump Speed Decrease||Defense Decrease
|-
|{{SkillText|Killing Blow (2)|30}} || 65%||26%||{{SkillText|Light|80}} ||80 MP
|}
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==Total Damage==
==Total Damage==
{| class="colortable-Rose" cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Damage|true|Rose
|-
|dmg=665, 665
! rowspan="2" |Mode !! colspan="2" |Base!! colspan="2" |[[ECP System|Over Strike]]
|pvp_dmg=202, 202
|-
|hits=5, 5
!Average!!Maximum!!Average!!Maximum
|avg_hits=2, 5
|-
|passive1=ECP System
|{{PvE}}
|append=1, Over Strike
|{{formatnum:{{#expr: 665*7}}}}%||{{formatnum:{{#expr: (665*10)}}}}%
}}
|{{formatnum:{{#expr: (665*7)*1.20}}}}%||{{formatnum:{{#expr: (665*10)*1.20}}}}%
*Average assumes 2 '''Lancer Bomb''' hits.
|-
|{{PvP}}
|{{formatnum:{{#expr: 202*7}}}}%||{{formatnum:{{#expr: (202*10)}}}}%
|{{formatnum:{{#expr: (202*7)*1.20}}}}%||{{formatnum:{{#expr: (202*10)*1.20}}}}%
|}
*Average assumes 2 Lancer Bomb hits.
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==Related Skills==
==Related Skills==
{{SkillTable|HeavyBarrel9.png; Miracle Vision;
{{SkillTable
StormTrooper3.png; Shear Plate;
|StTTrans5.png; Code: War Machine Locked-Trans2;
StormTrooper9.png; Heavy Weapon Mastery;
StTTrans4.png; Awakened Will: Storm Trooper;
StTTrans5.png; Code: War Machine Locked-Trans2;
TBPassive1.png; Steady Concentration;
TBPassive1.png; Steady Concentration;
TBPassive2.png; Enhanced Heavy Weaponry;
TBPassive2.png; Enhanced Heavy Weaponry;
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== Tips and Details==
== Tips and Details==
*This skill does not follow curves.
*This skill does not follow curves.
*The Lance Bomb don't become active once they start descending. They become active a little bit before being level with Rose's position. Due to this, using the skill on upward sloped surfaces will result in most of the Lance Bombs falling through the floor.
*The '''Lancer Bombs''' don't become active once they start descending. They become active a little bit before being level with Rose's position. Due to this, using the skill on upward sloped surfaces will result in most of the '''Lancer Bombs''' falling through the floor.
*Most enemies will be hit by only 1 or 2 Lancer Bombs. Larger enemies can be hit by all 5. Every enemy within the field will take 5 Ice Zone hits.
*Most enemies will be hit by only 1 or 2 Lancer Bombs. Larger enemies can be hit by all 5. Every enemy within the field will take 5 Ice Zone hits.
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