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Blood Bullet: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Blood Bullet}}
__NOTOC__{{Languages|Blood Bullet}}
<div style="float: right;">{{#ev:youtube|jpi-MVcH0wU|400}}</div>
{{#ev:youtube|jpi-MVcH0wU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
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| [[File:CrRTrans2.png]]
| [[File:CrRTrans2.png]]
| {{SkillType|A}} Shoot enemies with a bullet that absorbs HP. Absorb 10% of damage as HP and if the enemy has a [Bleed] debuff, the effect increases by [Stack Number × 5%]. [Bleed] debuff is removed from enemies that had their HP absorbed.
| {{SkillType|A}} Shoot enemies with a bullet that absorbs HP. Absorb 10% of damage as HP and if the enemy has a {{se||Bleed}} debuff, the effect increases by [Stack Number × 5%]. {{se||Bleed}} debuff is removed from enemies that had their HP absorbed.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Vampiric Shot (Physical) !! colspan=2 | HP Recovery !! rowspan=2 | {{se||Bleed}} Duration !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Vampiric Shot (Physical) !! colspan=2 | HP Recovery !! rowspan=2 | ECP Usage !! rowspan=2 | Cooldown
|-
|-
! Base !! Additional
! Base !! Additional
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| colspan="7" | '''Normal'''
| {{PvE}} || 1860% || rowspan=2 | 10% of Damage Dealt || rowspan=2 | ×1 + [{{se||Bleed}} Stacks] × 5%) || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds
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| {{PvE}} || 1860% || rowspan=2 | 10% of Damage Dealt || rowspan=2 | ×1 + (<nowiki>[</nowiki>[[Status Effects/Bleed|Bleed]] Stacks] × 5%) || rowspan=2 | N/A || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds
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| {{PvP}} || 660%
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| colspan="7" | '''[Enhanced]'''
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| {{PvE}} || 1860% || rowspan=2 | 10% of Damage Dealt || rowspan=2 | ×1 + (<nowiki>[</nowiki>[[Status Effects/Bleed|Bleed]] Stacks] × 5%) || rowspan=2 | - Seconds || rowspan=2 | 35 ECP || rowspan=2 | 7 Seconds
|-
|-
| {{PvP}} || 660%
| {{PvP}} || 660%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Blood Bullet|Regenerating (2), Persistent|cd=7|cd1=60|chance=50||20}}
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! colspan=2 | Regenerating (2) Blood Bullet !! Persistent Blood Bullet
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! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect
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! Cooldown
|-
| {{SkillText|Regenerating (2)|50|60}} || 4.2 Seconds || {{SkillText|Persistent|20}}
|}
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<br>


== Tips and Details ==
== Tips and Details ==
*The bonus healing from enemies with the Bleed status multiplies the 10% recovery effect, rather than being added to it. As such, an enemy with 3 bleed stacks will increase the effect by 1 + (3 x 5%) = 1.15 times, healing you for 10% x 1.15 = 11.5% of the damage dealt.
*The bonus healing from enemies with the {{se||Bleed}} status multiplies the 10% recovery effect, rather than being added to it. As such, an enemy with 3 bleed stacks will increase the effect by 1 + (3 x 5%) = 1.15 times, healing you for 10% x 1.15 = 11.5% of the damage dealt.
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