Anonymous

Punishment: Difference between revisions

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1,109 bytes removed ,  5 July 2023
Clean up. I assume the Bleed dmg increases are additive but if someone can double-check the numbers that would be much appreciated. (ノ・ω・)ノ
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Clean up. I assume the Bleed dmg increases are additive but if someone can double-check the numbers that would be much appreciated. (ノ・ω・)ノ)
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__NOTOC__{{Languages|Punishment}}
__NOTOC__{{Languages|Punishment}}
<div style="float: right;">{{#ev:youtube|LnYy-tZnG-k|400||||start=3}}</div>
{{#ev:youtube|LnYy-tZnG-k|400|right|||start=3}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:CrRTrans6.png]]
| [[File:CrRTrans6.png]]
| {{SkillType|SA|B}} Throw multiple chain blades that bind enemies within range to pull them in, then strike down with a strong smash.  
| {{SkillType|SA|B}} Throw multiple chain blades that bind enemies within range to pull them in, then strike down with a strong smash. Does more damage on targets with {{se||Bleed}} status.
 
* Finish Skill Damage is increased by 5% per bleed stack (Max 3 stacks)
 
|-
|-
|
|
| {{SkillText|Chain Revolver/Blade}}
| {{SkillText|Chain Revolver/Blade}}
{{SkillText|Over Strike}}
|-
|
| {{SkillText|Over Strike}}
|-
|-
|
|
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan=2 | Mode !! colspan=3 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! colspan=4 | Damage (Physical) !! colspan=3 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Chain Throw !! Chain Retract !! Finish !! Chain Throw !! Chain Retract !! Finish
! Chain Throw !! Chain Retract !! Finish !! Finish Damage Increase !! Chain Throw !! Chain Retract !! Finish
|-
|-
| colspan="9" | '''Normal'''
| colspan="10" | '''Normal'''
|-
|-
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 5% per {{se||Bleed}} level of target || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 26 Seconds
|-
|-
| {{PvP}} || 254% || 254% || 537%
| {{PvP}} || 254% || 254% || 537%
|-
|-
| colspan="9" | '''[Enhanced]'''
| colspan="10" | '''[Enhanced]'''
|-
|-
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 835% || 835% || 1761% || rowspan=2 | 5% per {{se||Bleed}} level of target || rowspan=2 | 1 || rowspan=2 | 1 || rowspan=2 | 4 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| {{PvP}} || 254% || 254% || 537%
| {{PvP}} || 254% || 254% || 537%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Traits|Rose|Punishment|Heavy, Reversed|cd=26|cd_enhanced=21|mp=300}}
|-
! rowspan=3 | Stage !! colspan=2 | Heavy Punishment !! colspan=3 | Reversed Punishment
|-
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|-
! Cooldown !! MP Usage !! Cooldown
|-
| Normal || rowspan=2 | {{SkillText|Heavy|144|120}} || 31.2 Seconds || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 180 MP || 39 Seconds
|-
| [Enhanced] || 25.2 Seconds || 31.5 Seconds
|}
<br>
<br>
== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{{Damage|true|Rose
|-
|dmg=835, 835, 1761
! rowspan=2 | Mode !! colspan=2 | Base !! colspan=2 | [[ECP System|Over Strike]]
|pvp_dmg=254, 254, 537
|-
|hits=1, 1, 4
! Normal !! Heavy !! Normal !! Heavy
|range_max=1.12125
|-
|heavy=true
| {{PvE}}
|passive1=ECP System
| {{formatnum:{{#expr: 835*2 + 1761*4}}}}% || {{formatnum:{{#expr: (835*2 + 1761*4)*1.44}}}}%
|alias1=Over Strike
| {{formatnum:{{#expr: (835*2 + 1761*4)*1.2 round2}}}}% || {{formatnum:{{#expr: (835*2 + 1761*4)*1.44*1.2 round2}}}}%
}}
|-
*Damage ranges from 0~3 stacks of {{se||Bleed}} on target.
| {{PvP}}  
| {{formatnum:{{#expr: 254*2 + 537*4}}}}% || {{formatnum:{{#expr: (254*2 + 537*4)*1.44}}}}%
| {{formatnum:{{#expr: (254*2 + 537*4)*1.2 round2}}}}% || {{formatnum:{{#expr: (254*2 + 537*4)*1.44*1.2 round2}}}}%
|}


=== Miscellaneous ===
=== Miscellaneous ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|Bloodia3.png; Revolver Mastery;
| width="40" | [[File:Bloodia3.png]]
CRPassive2.png; Saw Blade;
| align="center"  width="150" | [[Revolver Mastery]]
CrRTrans4.png; Awakened Will: Crimson Rose;
| width="40" | [[File:CRPassive2.png]]
BMEliminate_Target.png; Target Elimination;
| align="center"  width="150" | [[Saw Blade]]
}}<br>
| width="40" | [[File:BMEliminate_Target.png]]
| align="center" width="150" | [[Target Elimination]]
|}
<br>


== Tips and Details ==
== Tips and Details ==
*Finish attack damage increase by 5% per Bleed stack.
*Since the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This desync only get worse as Action Speed increases.
*Ever since the 11/19/2020 Korean patch, the sound effects are desynced from the actual chain movements. This only get worse as Action Speed rises.
<br>
<br>


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