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Schmerz: Difference between revisions

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221 bytes removed ,  15 July 2023
Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates! Is it okay to have the Total Damage like this...? Keeping the previous Total Damage table just in case it's not (lol).)
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Traits|Ain|Schmerz|Heavy, Reversed|cd=11|cd_enhanced=9|mp=150}}
|-
! rowspan=2 | Stage !! colspan=2 | Heavy Schmerz !! colspan=3 | Reversed Schmerz
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! MP Usage !! Cooldown
|-
| Normal || rowspan=2 | {{SkillText|Heavy|144|120}} || 13.2 Seconds || rowspan=2 | {{SkillText|Reversed|60|150}} || rowspan=2 | 90 MP || 16.5 Seconds
|-
| [Enhanced] || 10.8 Seconds || 13.5 Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Damage|true|Ain
|dmg=327
|pvp_dmg=118
|hits=12
|range_max=1.2508
|heavy=true
}}
*Damage ranges from 0~6 hits of {{tt|max damage '''Fragments of Pain'''|see Tips and Details}}.
 
<!--{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
|-
|-
! rowspan=2 | Mode !! colspan=2 | Base
! rowspan=2 | Mode !! colspan=2 | Base
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| {{PvP}}  
| {{PvP}}  
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
| {{formatnum:{{#expr: 118*6}}}}% ~ {{formatnum:{{#expr: 118*7 + 147*3 + 177*2}}}}% || {{formatnum:{{#expr: 118*6*1.44}}}}% ~ {{formatnum:{{#expr: (118*7 + 147*3 + 177*2)*1.44}}}}%
|}
|}-->
<br>
<br>


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