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Fesseln: Difference between revisions

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248 bytes removed ,  16 July 2023
Clean up/copyedit
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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|Character=Ain
|Character=Ain
}}
}}
<div style="float: right;">{{#ev:youtube|AYSy6V2sp4c|400}}</div>
{{#ev:youtube|AYSy6V2sp4c|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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| <font color="07a785">'''Shackle Link'''</font>
| <font color="07a785">'''Shackle Link'''</font>
*Summon Shackle Link to a hit target.
*Summon Shackle Link to a hit target.
*Recover HP/MP every second during duration of Shackle Link.
*Recover HP/MP every second during Shackle Link.
*While the link is connected, target's action speed is reduced.
*While linked, enemy's action speed will decrease for a certain duration.
*Shackle Link last for 5 seconds and breaks if the target is distanced.
*Shackle Link last for 5 seconds and breaks if the target is too far.
*(Radius of Shackle Link decreased by 33% in PvP.)
*(Radius of Shackle Link decreased by 33% in PvP.)
|-
|-
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Ain"
{{Traits|Ain|Fesseln|Regenerating (1), Evil|mp=100|mp1=50|chance1=25||3}}
|-
! colspan=2 | Regenerating (1) Fesseln !! Evil Fesseln
|-
! Attribute Effect !! MP Recovery !! Attribute Effect
|-
| {{SkillText|Regenerating (1)|25|50}} || 50 MP || {{SkillText|Evil|3}}
|}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*The skill continues to stay active as you die letting Ain stay alive when killed in midair or off a platform.
*The skill continues to stay active as you die, allowing Ain to stay alive when killed in midair or off a platform.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*Contrary to what the tooltip description says, the HP regeneration is not taken from the enemy's health.
*The hits from the link will still trigger Evil trait's MP burn.
*The hits from the link will still trigger the Evil trait's MP burn.
<br>
<br>


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