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Zumyu...!: Difference between revisions

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909 bytes removed ,  20 July 2023
Templates! Total Damage: Memory section is once again left untouched (gomen).
m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
(Templates! Total Damage: Memory section is once again left untouched (gomen).)
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__NOTOC__
__NOTOC__
{{Languages|Zumyu...!}}
{{Languages|Zumyu...!}}
<div style="float: right;">{{#ev:youtube|Tbg1MirMFkI|400}}</div>
{{#ev:youtube|Tbg1MirMFkI|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to [[Growth|grow]] and use special interactive skill. (Cooldown: 2 sec.)
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to [[Growth|grow]] and use special interactive skill. (Cooldown: 2 sec.)
*Create a black hole when it appears.
*Create a black hole when it appears.
*Warp next to Laby and spin attack when reacting
*Warp next to Laby and spin attack when reacting.
*Each Growth Stage will increase Spin Attack damage by 10%
*Each Growth Stage will increase Spin Attack damage by 10%.
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! Damage (Physical) !! Damage Increase<br>(Per Growth Stage) !! Growth Gain !! Cooldown !! See You Next Time (Physical) !! Damage Increase<br>(Per Growth Stage) !! Growth Usage !! Spin Attack !! See You Next Time
! Damage (Physical) !! Damage Increase<br>(Per Growth Stage) !! Growth Gain !! Cooldown !! See You Next Time (Physical) !! Damage Increase<br>(Per Growth Stage) !! Growth Usage !! Spin Attack !! See You Next Time
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|-
| {{PvE}} || 1754% || rowspan=2 | 10% || rowspan=2 | +1 || rowspan=2 | 2 Seconds || 1135% || rowspan=2 | 10% || rowspan=2 | All || rowspan=2 | 2 || rowspan=2 | 5  
| {{PvE}} || 1754% || rowspan=2 | 10% || rowspan=2 | 1 || rowspan=2 | 2 Seconds || 1135% || rowspan=2 | 10% || rowspan=2 | All || rowspan=2 | 2 || rowspan=2 | 5  
|-
|-
| {{PvP}} || 668% || 382%
| {{PvP}} || 668% || 382%
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{{Traits|Laby|Zumyu...!|Empowered, Haste|cd=18}}
|- class="charlight-Laby"
! Empowered Zumyu...! !! colspan=2 | Haste Zumyu...!
|- class="charlight-Laby"
! Attribute Effect !! Attribute Effect !! Cooldown
|-
| {{SkillText|Empowered|120}} || {{SkillText|Haste|80}} || 14.4 Seconds
|}
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<br>


== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Laby"
{{Damage|true|Laby
|- class="charlight-Laby"
|dmg=152
! Mode !!  Normal !! Empowered
|pvp_dmg=38
|-
|hits=17
| {{PvE}}
|empowered=true
| {{formatnum:{{#expr: 152*17}}}}%
}}
| {{formatnum:{{#expr: 152*17*1.2}}}}%
|-
| {{PvP}}
| {{formatnum:{{#expr: 38*17}}}}%
| {{formatnum:{{#expr: 38*17*1.2}}}}%
|}


=== Total Damage: Memory of the Forest - Zumyu ===
=== Total Damage: Memory of the Forest - Zumyu ===
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== Related Skills ==
== Related Skills ==
{| class="related-skills" style="border-collapse: collapse;" border="1" cellpadding="1"
{{SkillTable
|-
|DaydreamerPassive4.png; Not Alone;
| width="40" | [[Image:DaydreamerPassive4.png]] 
DaydreamerTPassive1.png; Awakened Will: Daydreamer;
| align="center"  width="150" | [[Not Alone]]
DaydreamerTPassive2.png; Equivalent Exchange Locked-Trans2;
| width="40" | [[File:DaydreamerTPassive1.png]]
NishaLabyrinthPassive1.png; Nisha Power;
| align="center" width="150" | [[Awakened Will: Daydreamer]]
}}
| width="40" | [[File:DaydreamerTPassive2.png]] 
| align="center" width="150" | [[Equivalent Exchange]] {{Locked Skill|Trans2}}
| width="40" | [[Image:NishaLabyrinthPassive1.png]]
| align="center" width="150" | [[Nisha Power]]
|}
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<br>


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*The summon is affected by party buffs.
*The summon is affected by party buffs.
*Due to the '''Black Hole''' not being tied to Zumyu's animation, you are able to trigger its interactive skill on enemies stuck inside the black hole to help clearing them out, as the black hole itself is relatively weak.
*Due to the '''Black Hole''' not being tied to Zumyu's animation, you are able to trigger its interactive skill on enemies stuck inside the black hole to help clearing them out, as the black hole itself is relatively weak.
*Considering the solid damage output at Growth Stage 5, it may be more beneficial to not trigger See You Again at all, especially early on while leveling.
*Considering the solid damage output at Growth Stage 5, it may be more beneficial to not trigger '''See You Next Time''' at all, especially early on while leveling.
*Only the summoning animation is affected by Action Speed, Zumyu's attacks are not.
*Only the summoning animation is affected by Action Speed, Zumyu's attacks are not.
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