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Poisoning Risk: Difference between revisions

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m (Text replacement - "'''{{PvP}}'''" to "{{PvP}}")
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__NOTOC__{{Languages|Poisoning Risk}}
__NOTOC__{{Languages|Poisoning Risk}}
<div style="float: right;">{{#ev:youtube|_OisqH-OJU4|400}}</div>
{{#ev:youtube|_OisqH-OJU4|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[File:MysticAlchemistSkill3.png]]
| [[File:MysticAlchemistSkill3.png]]
| {{SkillType|SA|B}} {{SkillText|Aer}}<br>Throw flasks to create a gas surrounding the area.<br>Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of 2nd infection will be contaminated.<br>Infected enemies will be [[Status Effects|poisoned]] for 5 seconds.
| {{SkillType|SA|B}} {{SkillText|Aer}}<br>Throw flasks to create a gas surrounding the area.<br>Enemies that come in contact with the gas will be primary infectants. Any enemies close by at the beginning of the 2nd infection will be contaminated.<br>Infected enemies will be {{se||Poison|poisoned}} for 5 seconds.
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! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | {{se||Poison}} Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Mode !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | {{se||Poison}} Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|-
|-
! rowspan=2 | Mystic Smoke !! rowspan=2 | 1st Stage Infection !! rowspan=2 | 2nd Stage Infection !! colspan=2 | Mystic Smoke !! rowspan=2 | 1st Stage Infection !! rowspan=2 | 2nd Stage Infection
! rowspan=2 | Mysterious Gas !! rowspan=2 | 1st Infection !! rowspan=2 | 2nd Infection !! colspan=2 | Mysterious Gas !! rowspan=2 | 1st Infection !! rowspan=2 | 2nd Infection
|-
|-
! Per Flask !! Flask Count
! Per Flask !! Flask Count
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{{Traits|Aisha|Poisoning Risk|Haste, Heavy|cd=22}}
|-
! colspan=2 | Haste Poisoning Risk !! colspan=3 | Heavy Poisoning Risk
|-
! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown
|-
| {{SkillText|Haste|80}} || {{#expr: 22 * 0.8}} Seconds || {{SkillText|Heavy}} || {{#expr: 22 * 1.2}} Seconds
|}
<br>
<br>


== Total Damage ==
== Total Damage ==
<!-- do not remove -->
{{Damage|true|Aisha
{{#vardefine: flask_count | 3}}
{{#vardefine: smoke_hits  | 10}}
<!-- -->
{{Damage
|dmg=162, 361, 237
|dmg=162, 361, 237
|pvp_dmg=58, 129, 86
|pvp_dmg=58, 129, 86
|hits={{#expr:{{#var: smoke_hits}} * {{#var: flask_count}} }}, 5, 16
|hits=10*3, 5, 16
|avg_hits={{#var: smoke_hits}}, 5, 16
|avg_hits=10, 5, 16
|heavy=true
|heavy=true
}}
}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
*Average assumes 10 hits of '''Mysterious Gas''' from 1 flask, 5 hits of '''1st Infection''', and 16 hits of '''2nd Infection'''.
|-
! rowspan=3 | Mode !! colspan=4 | Base
|-
! colspan=2 | Normal !! colspan=2 | Heavy
|-
! Average !! Max !! Average !! Max
|-
| {{PvE}}
| {{#var: avg_damage}}
| {{#var: total_damage}}
| {{#var: avg_damage_heavy}}
| {{#var: total_damage_heavy}}
|-
| {{PvP}}
| {{#var: avg_damage_pvp}}
| {{#var: total_damage_pvp}}
| {{#var: avg_damage_heavy_pvp}}
| {{#var: total_damage_heavy_pvp}}
|}
*Average assumes 1 flask's '''Mystic Smoke'''.
<br>
<br>


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*An enemy only needs to be hit once by any of the 3 '''Mystic Smoke''' clouds to take the full damage from both 1st and 2nd stage infections.
*An enemy only needs to be hit once by any of the 3 '''Mystic Smoke''' clouds to take the full damage from both 1st and 2nd stage infections.
*Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how [[Brechen]] functions.
*Both 1st and 2nd stage infections will damage enemies around the infected enemy as well, unless that enemy is already infected themselves, preventing the skill from dealing exponential splash damage, similarly to how [[Brechen]] functions.
*The 2nd stage infection will only spread to enemies within the damage radius of the 1st stage infection when it switches, not enemies that took damage from the 1st stage infection and then moved out of range.
*The '''2nd Infection''' will only spread to enemies within the damage radius of the 1st stage infection when it switches; enemies that took damage from the '''1st Infection''' and then moved out of range will not receive damage from the '''2nd Infection'''.
*Possibly due to a glitch, the 2nd stage infection will not currently occur on enemies hit by the 1st infection again while the 2nd stage infection is still active, significantly reducing the skill's effectiveness when used in quick succession.
*'''Potential bug:''' the '''2nd Infection''' will currently not occur on enemies hit by the '''1st Infection''' again while the '''2nd Infection''' is still active, significantly reducing the skill's effectiveness when used in quick succession.
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{{SkillNav - Mystic Alchemist}}
{{SkillNav - Mystic Alchemist}}
[[Category: Special Active Skills]]
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