Hunting Prey: Difference between revisions
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== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Lu/Ciel" | ||
|- | |- | ||
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! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3 | Mode !! colspan="3" | Damage !! colspan=2 | {{se||Faint}} !! colspan="3" | Max Hits !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- | |- | ||
! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | | ! colspan=2 | Lu (Physical) !! Ciel (Magical) !! rowspan=2 | Chance !! rowspan=2 | Duration !! colspan=2 | Lu !! Ciel | ||
|- | |- | ||
! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter | ! Charge !! Final Hit !! Rolling Cutter !! Charge !! Final Hit !! Rolling Cutter | ||
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== Tips and Details == | == Tips and Details == | ||
*On the NA server, the description | *On the NA server, the description erroneously states that only '''Lu''' gains {{se||Super Armor}}, and makes no mention of it being {{se||Super Armor|Frontal Super Armor}} specifically. | ||
**The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun. | **The skill's unique "Frontal" Super Armor does not protect from attacks from behind, which are still fully capable of inflicting hitstun. | ||
*While Lu's version is fully affected by action speed, Ciel's version only speeds up Ciel's own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | *While '''Lu''''s version is fully affected by action speed, '''Ciel''''s version only speeds up '''Ciel''''s own animation, allowing you to move earlier - the actual projectile travels just as fast and hits at the same speed. | ||
*While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | *While not a listed effect of the '''[Enhanced]''' level in-game, '''Lu''''s final strike hit count is doubled. | ||
*'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. | *'''Lu''''s version can be [[Counter Attack|countered]], while '''Ciel''''s version can be absorbed. |